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Strider Neon

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Date Editor Before After
10/24/2015 12:52:37 AMDErank[2up]knorke before revert after revert
Before After
1 The "Assault Strider" reminds me more the amphi-Grizzly than Goliath. 1 The "Assault Strider" reminds me more the amphi-Grizzly than Goliath.
2 \n 2 \n
3 [quote][b]Nuclear Bomb strider:[/b] A heavy, resilient, slow unarmed suicide unit with a full nuke explosion IF self destructed. Has a dramatic 10 second self destruct. No decent explosion if killed by damage. (...)[/quote]This sounds fun. Somehow in spring mods (zK too, except singu) kamikaze units are always the smallest and most fragile units. Often hard to see, too. Imo that takes away from their excitment and makes it bit luck based, too. 3 [quote][b]Nuclear Bomb strider:[/b] A heavy, resilient, slow unarmed suicide unit with a full nuke explosion IF self destructed. Has a dramatic 10 second self destruct. No decent explosion if killed by damage. (...)[/quote]This sounds fun. Somehow in spring mods (zK too, except singu) kamikaze units are always the smallest and most fragile units. Often hard to see, too. Imo that takes away from their excitment and makes it bit luck based, too.
4 It does not always have to be "instant explosion" either. Maybe it activates and spits fire around it until it is 'burnt out' or destroyed. 4 It does not always have to be "instant explosion" either. Maybe it activates and spits fire around it until it is 'burnt out' or destroyed.
5 [img]https://orangemushroom.files.wordpress.com/2011/06/leap-tornado-effect.gif[/img] 5 [img]https://orangemushroom.files.wordpress.com/2011/06/leap-tornado-effect.gif[/img]
6 That would also give nice use to grav-beams (Newton turret & Sumo) because they could be used to defend against that, by kicking it away from your precious porc. 6 That would also give nice use to grav-beams (Newton turret & Sumo) because they could be used to defend against that, by kicking it away from your precious porc.
7 \n 7 \n
8 [b]Weaponized Chickens[/b] 8 [b]Weaponized Chickens[/b]
9 a) Armored rolling cage with chickens inside. Release the chickens to turn simcity into Jurassic Park. 9 a) Armored rolling cage with chickens inside. Release the chickens to turn simcity into Jurassic Park.
10 b) biomass slime is delivered by projectiles or sprayed, it causes chickens & chicken structures to form. 10 b) biomass slime is delivered by projectiles or sprayed, it causes chickens & chicken structures to form.
11 \n 11 \n
12 [b]Giant Saw Thing[/b] 12 [b]Giant Saw Thing[/b]
13 Slow tank with saw as melee weapon to cut down heavy turrets like DDM. 13 Slow tank with saw as melee weapon.
14 Basically like the Jack but even more specialized towards cutting down heavy turrets like DDM.
14 [img]http://d323w7klwy72q3.cloudfront.net/i/a/2015/20150115const/F2173.JPG[/img] 15 [img]http://d323w7klwy72q3.cloudfront.net/i/a/2015/20150115const/F2173.JPG[/img]
15 When spinning the saw is obviously on fire like: 16 When spinning the saw is obviously on fire like:
16 [img]http://www.ryanweidert.com/photography/images/favories/fire_wheel.jpg[/img] 17 [img]http://www.ryanweidert.com/photography/images/favories/fire_wheel.jpg[/img]
17 Why: Imo there are already enough super-units that are good at killing light stuff or doing area damage. 18 Why: Imo there are already enough super-units that are good at killing light stuff or doing area damage.
18 (except the D-Gun Sneaker) 19 (except the D-Gun Sneaker)
19 But I think it should be other way around: Needs units that kill the heavy porc (like DDM) while still allowing gameplay of light mobiles. 20 But I think it should be other way around: Needs units that kill the heavy porc (like DDM) while still allowing gameplay of light mobiles.