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@Orfelius:
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@Orfelius:
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"0. "Dota" is a stupid name since it refers to "Defense of the Ancients". I do not see any "ancients" in ZK do you?
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"0. "Dota" is a stupid name since it refers to "Defense of the Ancients". I do not see any "ancients" in ZK do you?
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1. This option is global as far as I know.
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1. This option is global as far as I know.
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2. Doable by current modoptions ofcourse.
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2. Doable by current modoptions ofcourse.
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3. Requires some lua magic in shape of widget/gadget afaik.
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3. Requires some lua magic in shape of widget/gadget afaik.
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4. There is no option like that so it would require some fiddling as well.
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4. There is no option like that so it would require some fiddling as well.
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5. This is a proposition and has nothing to do with development of the game itself. "
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5. This is a proposition and has nothing to do with development of the game itself. "
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0. I come up with that name because in Dota you just use 1 unit to kill other players. So this is the same in Zero-k commanders battle only.
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0. I come up with that name because in Dota you just use 1 unit to kill other players. So this is the same in Zero-k commanders battle only.
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1.Not working, already tested it in game and doesn't take effect.
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1.Not working, already tested it in game and doesn't take effect.
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2.What modoptions?
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2.What modoptions?
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3.I want it to be a factory for itself, where commanders of all players are respawn.
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3.I want it to be a factory for itself, where commanders of all players are respawn.
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4.In this mode after some time wrecks will bring a lot of lag to the game.
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4.In this mode after some time wrecks will bring a lot of lag to the game.
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5. Isn't giving fun for the players a development for the game ?
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5. Isn't giving fun for the players a development for the game ?
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And @banana_Ai
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And @banana_Ai
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Old zk dota is buggy, to many of them.
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Old zk dota is buggy, to many of them.
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I suggest the next when zero-k dota is activated (setoptions zeromode=dota):
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I suggest the next when zero-k dota is activated (setoptions zeromode=dota):
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These settings will be automatic when the mode is online:
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These settings will be automatic when the mode is online:
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1.!setoptions blockall( factories, units, defence buildings and terraform)
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1.!setoptions blockall( factories, units, defence buildings and terraform)
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2.!setoptions enablerespawnfactory
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2.!setoptions enablerespawnfactory
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3.!setoptions wrecks=0
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3.!setoptions wrecks=0
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4.!setoptions noelo=1
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4.!setoptions noelo=1
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5.!setoptions groundeformation=0 (terrain won't change because of explosions and stuff)
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5.!setoptions groundeformation=0 (terrain won't change because of explosions and stuff)
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These 5 are mandatory for the mode to work. If we have this we can play ZkDota on all maps. The next that I will type will make zero-k dota more dota-like.
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These 5 are mandatory for the mode to work. If we have this we can play ZkDota on all maps. The next that I will type will make zero-k dota more dota-like.
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6.!setoptions zkdefences=1 .Biggest elo player will chose the spots where 3 strong defence buildings will be placed to protect main commander respawn factory.They will need no energy to work.
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6.!setoptions zkdefences=1 .Biggest elo player will chose the spots where 3 strong defence buildings will be placed to protect main commander respawn factory.They will need no energy to work.
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7.!setoptions creepspawn=1 .Will make creeps appear (optional biggest elo player can select the waypoint of the attacks if this will be wanted from players)
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7.!setoptions creepspawn=1 .Will make creeps appear (optional biggest elo player can select the waypoint of the attacks if this will be wanted from players)
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8.
!setoptions
true
line
of
sight
and
accuracy
(
line
of
sight
will
be
the
same
as
the
range
of
commander)
(
heavy
machine
gun
with
long
range
has
WEIRD
ACURACY
almost
to
0)
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