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Reef

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Date Editor Before After
10/5/2015 10:22:04 AMEErankAdminAnarchid before revert after revert
10/5/2015 10:18:21 AMEErankAdminAnarchid before revert after revert
10/5/2015 10:16:49 AMEErankAdminAnarchid before revert after revert
10/5/2015 10:16:25 AMEErankAdminAnarchid before revert after revert
10/5/2015 10:16:00 AMEErankAdminAnarchid before revert after revert
Before After
1 [quote]By increasing weight, and the power of its utility, it becomes unspammable[/quote] 1 [quote]By increasing weight, and the power of its utility, it becomes unspammable[/quote]
2 Consider Funnelweb, which doesn't anti or impaler sidearm, costs twice more, and is still spammed. 2 Consider Funnelweb, which doesn't anti or impaler sidearm, costs twice more, and is still spammed.
3 \n 3 \n
4 [quote]Quant's law dictates that we buff its strengths, and its strength is to be a bit good at everything. [/quote] 4 [quote]Quant's law dictates that we buff its strengths, and its strength is to be a bit good at everything. [/quote]
5 Quant's law was designed to make units extreme, with powerful counters and poweful abilities. "Generalist" is not an extreme or interesting niche to fill. 5 Quant's law was designed to make units extreme, with powerful counters and poweful abilities. "Generalist" is not an extreme or interesting niche to fill.
6 \n 6 \n
7 Funnelweb is an example of a unit that is so anti-quant that it looks like it crawled in from another game. 7 Funnelweb is an example of a unit that is so anti-quant that it looks like it crawled in from another game.
8 \n 8 \n
9 Reef is close to this anti-ideal; its saving grace is also one of the things i hate most in ZK, which is crazy naval sighting and targeting rules. 9 Reef is close to this anti-ideal; its saving grace is also one of the things i hate most in ZK, which is crazy naval sighting and targeting rules.
10 \n 10 \n
11 --- 11 ---
12 \n 12 \n
13 Most importantly, getting rid of mobile cloakable anti will restore the single point of failure in nuclear warfare which simply does not exist with Reef. 13 Most importantly, getting rid of mobile cloakable anti will restore the single point of failure in nuclear warfare which simply does not exist with Reef.
14 \n
15 ---
16 \n
17 There is a bit of a role with Reef as opposed to Warlord where one is an utility ship and the other is a bullshit skirmisher. I think Reef could be optimized for the utility role as well, but that would require significant redesigns to it, imo.
18 \n
19 A possible option towards that path would be making its drone use interesting - something else than free, barely controllable, barely controlled chaff it throws around currently; or maybe giving it supportive drone powers, for example repair drones to help friendlies, reclaim drones, or other similar economic powers.