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Would be better to just mod main area-mex to add the things, with modifiers.
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Would be better to just mod main area-mex to add the things, with modifiers.
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\n
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\n
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Edit: [url=https://github.com/ZeroK-RTS/Zero-K/pull/1065]made PR[/url], if everything goes through unmodified then the modifiers to area-mex will be:
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Edit: [url=https://github.com/ZeroK-RTS/Zero-K/pull/1065]made PR[/url], if everything goes through unmodified then the modifiers to area-mex will be:
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* ctrl - add solars, the same as ctrl+clicking the mex
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* ctrl - add solars, the same as ctrl+clicking the mex
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* alt - add llt
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* alt - add llt
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* space - no mex (useful eg. to change mex-solars-mex-solars into mex-mex-solars-solars, or to add solars to existing mex-only queue without cancelling the mex)
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