1 |
Intel HD 3000 supports openGL 3 and 4.1 properly. So can it support advanced shades?
|
1 |
Intel HD 3000 supports openGL 3 and 4.1 properly. So can it support advanced shades?
|
2 |
Proof: https://communities.intel.com/thread/42697
|
2 |
Proof: https://communities.intel.com/thread/42697
|
3 |
\n
|
3 |
\n
|
4 |
I recommend kpatti3 to update his/her drivers from
|
4 |
I recommend kpatti3 to update his/her drivers from
|
5 |
https://downloadcenter.intel.com/
|
5 |
https://downloadcenter.intel.com/
|
6 |
\n
|
6 |
\n
|
7 |
good luck, and if updating doesn't work, then Saktoth is correct.
|
7 |
good luck, and if updating doesn't work, then Saktoth is correct.
|
8 |
\n
|
8 |
\n
|
9 |
Anyways. I put my graphics setting on minimal. This is an RTS game, not a FPS. You don't need much detail. RTS is more about brain power while FPS are more about detail in seeing enemies from afar.
|
9 |
Anyways. I put my graphics setting on minimal. This is an RTS game, not a FPS. You don't need much detail. RTS is more about brain power while FPS are more about detail in seeing enemies from afar.
|
|
|
10 |
\n
|
|
|
11 |
On max graphics my computer can barely sustain 60fps for over 20 minutes.
|