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Zero-k Running on ONE core at a time!!!

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Date Editor Before After
8/28/2015 2:55:53 AMILrankhokomoko before revert after revert
8/28/2015 2:54:17 AMILrankhokomoko before revert after revert
Before After
1 Nope. AFAIK no lua code in spring is multithreaded. 1 Nope. AFAIK no lua code in spring is multithreaded.
2 \n 2 \n
3 [quote]In other words, if it takes 10 sequential communications between engine and lua to properly process a single event, then it'll take that many with multithreading, too, right (again, assuming that lua is to be left out of the parallel business)? [/quote] 3 [quote]In other words, if it takes 10 sequential communications between engine and lua to properly process a single event, then it'll take that many with multithreading, too, right (again, assuming that lua is to be left out of the parallel business)? [/quote]
4 Yes. 4 Yes.
5 \n 5 \n
6 An example for a thing that can be computed in parallel ( and actually is!) is pathfinding. It's well contained, doesn't change outer stuff ( the result does, but the process itself doesn't) , especially lua. 6 An example for a thing that can be computed in parallel ( and actually is!) is pathfinding. It's well contained, doesn't change outer stuff ( the result does, but the process itself doesn't) and doesn't call any lua.