Post edit history
B371655 22 on Supreme Lake v2 (Multiplayer)
| Before | After | ||
|---|---|---|---|
| 1 | Then that's less intriguing. If you had a game which was guaranteed to not be saved, then that would have been a possible explanation to the 0kb replays plague. | 1 | Then that's less intriguing. If you had a game which was guaranteed to not be saved, then that would have been a possible explanation to the 0kb replays plague. |
| 2 | \n | ||
| 3 | With no other options, i'm going to try to get some stuff deployed on server over the next days to see if that helps. |
