1 |
Starlight is the only way to end massive FFA games. Until far in the future, when sea is fixed, land is perfect, and the devs can work on a better endgame FFA, Starlight should stay OP.
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1 |
Starlight is the only way to end massive FFA games. Until far in the future, when sea is fixed, land is perfect, and the devs can work on a better endgame FFA, Starlight should stay OP.
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2 |
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2 |
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3 |
Disco
is
good
for
cost.
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3 |
Disco
is
good
for
cost-
a
significant
amout
of
shields
can
block
most
of
it
in
crazy
FFA
games.
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4 |
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5 |
Funnyweb is not that OP (1 or 2 can be shutdown by vandal spam), but it does need a cost boost as to make the Dante a viable option instead of just spamming funnywebs.
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4 |
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6 |
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5 |
Funnyweb
is
that
OP,
I
find,
but
it
does
need
a
cost
boost
as
to
make
the
Dante
a
viable
option
instead
of
just
spamming
funnywebs.
|
7 |
EDIT:
I
say
this
because
funnywebs
hard-counter
maurauding
Dantes
and
don't
stack
much
better
then
Dantes,
so
Dants
are
thusnot
half
as
common
as
before.
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6 |
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8 |
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7 |
Sea needs to be talked about.
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9 |
Sea needs to be talked about.
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10 |
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11 |
EDIT: The couple sea maps I remember playing a few weeks ago mostly ended up being all about sniper-subs, carriers, and scallop spam. I think either more units in the ship/amphs/hover factory need to be retooled to fight in a 90% sea setting or more units need to be introduced.
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8 |
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12 |
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9 |
EDIT: Snugglebass made a point regarding negativity. Thanks to the devs for continuing to develop an awesome game!
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13 |
EDIT: Snugglebass made a point regarding negativity. Thanks to the devs for continuing to develop an awesome game!
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10 |
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14 |
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