1 |
well the last part isnt actually true, the whole fac heavily depends on careful micro and picking of fights together with lots of repair (which also mandates that you get a break to do that, which isnt always the case). metal for metal, tanks loose to lighter units, as all heavies do.
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1 |
well the last part isnt actually true, the whole fac heavily depends on careful micro and picking of fights together with lots of repair (which also mandates that you get a break to do that, which isnt always the case). metal for metal, tanks loose to lighter units, as all heavies do.
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2 |
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2 |
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3 |
that a counter of something kills an indefinite number of that thing isnt necessarily a problem, riots do that all the time. its true that panther would be an exception because of its speed, but its role is so narrow and its usefulness outside of killing raiders so limited that i think its not a problem. real riots are useful for all kinds of things, not just countering raiders (which they arent even so great at).
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3 |
that a counter of something kills an indefinite number of that thing isnt necessarily a problem, riots do that all the time. its true that panther would be an exception because of its speed, but its role is so narrow and its usefulness outside of killing raiders so limited that i think its not a problem. real riots are useful for all kinds of things, not just countering raiders (which they arent even so great at).
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4 |
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4 |
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5 |
that
said,
i
used
panthers
a
lot
too
before
they
were
nerfed,
but
the
main
reason
why
it
was
often
succesful
was
because
enemies
did
the
wrong
thing.
the
fed
panthers
with
insufficient
numbers
of
possible
counters,
or
tried
to
attack
with
raiders,
etc.
the
stun
makes
them
win
against
smaller
number
without
any
losses,
as
it
makes
sense
for
the
factory
because
this
is
how
tanks
work,
and
you
beat
them
the
same
way
you
beat
the
rest
of
the
factory,
by
not
letting
them
bleed
you
dry.
|
5 |
that
said,
i
used
panthers
a
lot
too
before
they
were
nerfed,
but
the
main
reason
why
it
was
often
succesful
was
because
enemies
did
the
wrong
thing.
they
fed
panthers
with
insufficient
numbers
of
possible
counters,
or
tried
to
attack
with
raiders,
etc.
the
stun
makes
them
win
against
smaller
number
without
any
losses,
as
it
makes
sense
for
the
factory
because
this
is
how
tanks
work,
and
you
beat
them
the
same
way
you
beat
the
rest
of
the
factory,
by
not
letting
them
bleed
you
dry.
|