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why we dont get new players

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Date Editor Before After
8/13/2018 1:10:44 PMPLrankAdminSprung before revert after revert
8/1/2015 12:32:51 AMPLrankAdminSprung before revert after revert
8/1/2015 12:21:50 AMPLrankAdminSprung before revert after revert
Before After
1 [quote]You keep saying that big games are bad, but all i see is your personal opinion.[/quote] 1 [quote]You keep saying that big games are bad, but all i see is your personal opinion.[/quote]
2 Larger games: 2 Larger games:
3 * have higher Elo variance. 3 * have higher Elo variance.
4 * make the already performance-hungry game even more so. 4 * make the already performance-hungry game even more so.
5 * take more time to start (lobby voting). 5 * take more time to start (lobby voting).
6 * are preferred by trolls and make them effective for cost (one troll ruins game for more people). 6 * are preferred by trolls and make them effective for cost (one troll ruins game for more people).
7 * unit balance deviates more (most units are balanced for 1v1). 7 * unit balance deviates more (most units are balanced for 1v1).
8 * cannot be handled by the colour spectrum (hard to tell people's colors apart). 8 * cannot be handled by the colour spectrum (hard to tell people's colors apart).
9 \n 9 \n
10 They harm development:
11 * it puts constraints on what can be done. Smaller games can't have nice things if they don't scale.
12 * testing properly becomes difficult. Some bugs only really happen in dense games and getting 20 people to join a testing room on their own volition (like they would a regular room) is not easy.
13 \n
10 Then there's personal dislike reasons: 14 Then there's personal dislike reasons:
11 * incentivize passive playstyle due to the ease of porc and eco, and are thus usually either a cheezy rush or a porcfest. 15 * incentivize passive playstyle due to the ease of porc and eco, and are thus usually either a cheezy rush or a porcfest.
12 * are often played on very small maps like Icy or trololo which makes them retardedly cramped. 16 * are often played on very small maps like Icy or trololo which makes them retardedly cramped.
13 \n 17 \n
14 And there's things that I mentioned earlier about not being nub-friendly: 18 And there's things that I mentioned earlier about not being nub-friendly:
15 * hard to learn introspectively: too low personal influence on outcome 19 * hard to learn introspectively: too low personal influence on outcome
16 * people usually don't care and won't give advice 20 * people usually don't care and won't give advice
17 * laggy, troll magnet, votespam in lobby (already mentioned above) 21 * laggy, troll magnet, votespam in lobby (already mentioned above)
18 [quote]Can you prove that the number of people retained by forcing small rooms is going to be bigger than the number of active players who will leave?[/quote] 22 [quote]Can you prove that the number of people retained by forcing small rooms is going to be bigger than the number of active players who will leave?[/quote]
19 No. [spoiler]I think there wouldn't be much actual loss (some rage and that's it), and even if so, I value the game quality improvement higher than a bunch of pluks.[/spoiler] 23 No. [spoiler]I think there wouldn't be much actual loss (some rage and that's it), and even if so, I value the game quality improvement higher than a bunch of pluks.[/spoiler]
20 \n 24 \n
21 [quote]Joining the biggest room is clearly a free choice.[/quote] 25 [quote]Joining the biggest room is clearly a free choice.[/quote]
22 Sure but that's not how humans work. 26 Sure but that's not how humans work.
23 [spoiler]For example: people might want a small game and kinda dislike large games but prefer a large game to no game. So they see no small teams room, join a big room, and stay there because they can get a game. But since they aren't sitting in the small room, the next such person comes in and sees the small room empty, so joins the big one etc.[/spoiler] 27 [spoiler]For example: people might want a small game and kinda dislike large games but prefer a large game to no game. So they see no small teams room, join a big room, and stay there because they can get a game. But since they aren't sitting in the small room, the next such person comes in and sees the small room empty, so joins the big one etc.[/spoiler]
24 \n 28 \n
25 [quote]Stop making excuses for lobbying for your personal interests under disguise of caring about some helpless minority which for some reason is uncapable of voicing their opinion. [/quote] 29 [quote]Stop making excuses for lobbying for your personal interests under disguise of caring about some helpless minority which for some reason is uncapable of voicing their opinion. [/quote]
26 That wasn't even supposed to be disguised. I personally think small games should be enforced for reasons above, and being crappy to nabs is just one of them. I felt like emphasizing on this particular reason because of the thread title. 30 That wasn't even supposed to be disguised. I personally think small games should be enforced for reasons above, and being crappy to nabs is just one of them. I felt like emphasizing on this particular reason because of the thread title.