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Economy ?

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Date Editor Before After
7/28/2015 9:23:56 PMPLrankOrfelius before revert after revert
Before After
1 [quote]Dunno why 1 clan with 1 noroved thinking responded[/quote] 1 [quote]Dunno why 1 clan with 1 noroved thinking responded[/quote]
2 \n 2 \n
3 [img]http://i.imgur.com/mcGp6eZ.jpg[/img] 3 [img]http://i.imgur.com/mcGp6eZ.jpg[/img]
4 \n 4 \n
5 Overdrive cannot happen if one does not have mexes and is also much less efficient with not shared economy. Cranes (air cons) are super paper and are costly making them very poor at contesting metal spots. 5 Overdrive cannot happen if one does not have mexes and is also much less efficient with not shared economy. Cranes (air cons) are super paper and are costly making them very poor at contesting metal spots.
6 \n 6 \n
7 The only way is to separate skilled players with unskilled players who play Glaive Fortress or waste metal in various other ways. Me and @Anarchid gave you solutions to this problem. 7 The only way is to separate skilled players with unskilled players who play Glaive Fortress or waste metal in various other ways. Me and @Anarchid gave you solutions to this problem.
8 \n 8 \n
9 Why wont individual income solve this? Simple: Glaive Fortress guys get separate income so they are still being useless. This is only a workaround of the problem not solving it. 9 Why wont individual income solve this? Simple: Glaive Fortress guys get separate income so they are still being useless. This is only a workaround of the problem not solving it. Also at any point neither me, @Anarchid nor @kaen said anything about favouring the porcers over the mobile players.