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Glaive is boring

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Date Editor Before After
7/19/2015 8:53:15 PMSkasi before revert after revert
7/19/2015 3:28:33 PMSkasi before revert after revert
7/19/2015 3:28:17 PMSkasi before revert after revert
7/19/2015 3:27:33 PMSkasi before revert after revert
7/19/2015 3:27:08 PMSkasi before revert after revert
7/19/2015 3:25:20 PMSkasi before revert after revert
7/19/2015 3:24:16 PMSkasi before revert after revert
7/19/2015 3:23:24 PMSkasi before revert after revert
Before After
1 "raider>skirm" stopped working in many cases long ago, this might have started with the 91. 0 pathing changes where units clump up more while moving and made worse by the recent overkill prevention ( not to say overkill prevention is a bad thing) . 1 "raider>skirm" stopped working in many cases long ago, this might have started with the 91. 0 pathing changes where units clump up more while moving and was made worse by the recent overkill prevention ( not to say overkill prevention is a bad thing) .
2 \n 2 \n
3 Additionally more and more skirmishers that (semihard-)counter raiders were added: 3 Additionally more and more skirmishers that (semihard-)counter raiders were added:
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5 [img]http://manual.zero-k.info/unitpics/shieldfelon.png[/img][img]http://manual.zero-k.info/unitpics/jumpblackhole.png[/img][img]http://manual.zero-k.info/unitpics/firewalker.png[/img][img]http://manual.zero-k.info/unitpics/armcrabe.png[/img][img]http://manual.zero-k.info/unitpics/nsaclash.png[/img][img]http://manual.zero-k.info/unitpics/amphfloater.png[/img] 5 [img]http://manual.zero-k.info/unitpics/shieldfelon.png[/img][img]http://manual.zero-k.info/unitpics/jumpblackhole.png[/img][img]http://manual.zero-k.info/unitpics/firewalker.png[/img][img]http://manual.zero-k.info/unitpics/armcrabe.png[/img][img]http://manual.zero-k.info/unitpics/nsaclash.png[/img][img]http://manual.zero-k.info/unitpics/amphfloater.png[/img]
6 \n 6 \n
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8 In other words, yes Glaives ( and other raiders) are much more "boring" than they used to be a few years ago. Though there's been some changes that helped them too, like the addition of SetTarget to prioritize targets while dodge-dancing around inside the enemy base. 8 In other words, yes Glaives ( and other raiders) are much more "boring" than they used to be a few years ago. Though there's been some changes that helped them too, like the addition of SetTarget to prioritize juicy targets while dodge-dancing around inside the enemy base.