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I'm pro communism, gameplay seems way more fluid now. The ability to spam huge eco farms then have a large private income only generated fun for the tiny selfish minority, while making the game frustrating for all the players doing the actual fighting (their contribution becomes meaningless in the lategame, whilst they have done all the work, fought for all the territory, kept the team alive into the lategame).
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1 |
I'm pro communism, gameplay seems way more fluid now. The ability to spam huge eco farms then have a large private income only generated fun for the tiny selfish minority, while making the game frustrating for all the players doing the actual fighting (their contribution becomes meaningless in the lategame, whilst they have done all the work, fought for all the territory, kept the team alive into the lategame).
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