1 |
SupCom
2
was
developed
under
pretty
limited
time
and
budget,
yet
it
still
managed
to
bring
useful
innovations
like
neural
network
AI
and
flow
field
pathing
into
the
RTS
genre,
I'd
say
it
is
not
that
much
of
a
failure.
|
1 |
SupCom
2
was
developed
under
pretty
limited
time
and
budget
and
having
a
console
version
(
which
is
probably
not
GPG's
decision)
,
yet
it
still
managed
to
bring
useful
innovations
like
neural
network
AI
and
flow
field
pathing
into
the
RTS
genre,
I'd
say
it
is
not
that
much
of
a
failure.
|