1 |
I
made
a
thing:
[url=http://zk.
kaen.
us/]http://zk.
kaen.
us/[/url]
|
1 |
I
made
a
thing:
[url=http://zk.
kaen.
us/]http://zk.
kaen.
us/[/url]
(
requires
JavaScript
and
a
browser
that
isn't
terrible)
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2 |
\n
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3 |
Ever wonder what the last Recon Commander buff was? Curious about the movement speed of the Flying Chicken Queen? Want to browse old/experimental/hidden/PW-only units? Try the Advanced ZK Unit & Balance Change Explorer! Read the About page for operational details.
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Ever wonder what the last Recon Commander buff was? Curious about the movement speed of the Flying Chicken Queen? Want to browse old/experimental/hidden/PW-only units? Try the Advanced ZK Unit & Balance Change Explorer! Read the About page for operational details.
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Sadly, this contraption can not detect general or indirect balance changes (such as game-wide physics or damage calculation changes). However, it will catch any changes to the raw stats.
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5 |
Sadly, this contraption can not detect general or indirect balance changes (such as game-wide physics or damage calculation changes). However, it will catch any changes to the raw stats.
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6 |
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Obviously, this isn't really a nooby-friendly tool, and it isn't intended for adoption into the main ZK site. It should be considered more like fan art than a contribution to the ZK infrastructure. It is completely open source, but I plan to run it as an independent service.
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7 |
Obviously, this isn't really a nooby-friendly tool, and it isn't intended for adoption into the main ZK site. It should be considered more like fan art than a contribution to the ZK infrastructure. It is completely open source, but I plan to run it as an independent service.
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Ideas/bugs on the [url=https://github.com/kaen/zk-balance/issues]github tracker[/url] please.
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Ideas/bugs on the [url=https://github.com/kaen/zk-balance/issues]github tracker[/url] please.
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10 |
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11 |
Inspired by [url=http://zero-k.info/Forum/Thread/16327]Aquanim's heroic efforts[/url] and @[2up]knorke's excellent walkthrough.
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11 |
Inspired by [url=http://zero-k.info/Forum/Thread/16327]Aquanim's heroic efforts[/url] and @[2up]knorke's excellent walkthrough.
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