1 |
I have to agree with @[pikts]wolas here. Sea gameplay has shifted too much towards underwater combat, which is slower and much more boring than surface combat. It is mostly about torpedo weapons and monospam.
|
1 |
I have to agree with @[pikts]wolas here. Sea gameplay has shifted too much towards underwater combat, which is slower and much more boring than surface combat. It is mostly about torpedo weapons and monospam.
|
2 |
And
the
lack
of
los
underwater
because
of
hard
to
obtain
sonar
only
makes
it
worse.
|
2 |
The
lack
of
los
underwater
because
of
hard
to
obtain
sonar
only
makes
it
worse.
|
3 |
On top of that there is much less interaction with other factiories such as planes or gunships, because most of them can't see or hit underwater.
|
3 |
On top of that there is much less interaction with other factiories such as planes or gunships, because most of them can't see or hit underwater.
|
4 |
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|
4 |
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|
5 |
Ships are indeed the worst factory, they cant deal with amphspam easily and apart from being limited to water, they are generally micro-heavy and annoying to use.
|
5 |
Ships are indeed the worst factory, they cant deal with amphspam easily and apart from being limited to water, they are generally micro-heavy and annoying to use.
|