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Patch Notes List

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Before After
1 I'm tired of trying to find the history of balance changes so I'm going to leave this here. Maybe it will get elaborated on, hopefully I will update it when new patches are released. 1 I'm tired of trying to find the history of balance changes so I'm going to leave this here. Maybe it will get elaborated on, hopefully I will update it when new patches are released.
2 \n 2 \n
3 At this stage it only includes patches which were marked by a forum thread so some may have been missed. The descriptions touch on what seem to be the most important points (some in hindsight). 3 At this stage it only includes patches which were marked by a forum thread so some may have been missed. The descriptions touch on what seem to be the most important points (some in hindsight).
4 \n 4 \n
5 [url=https://github.com/ZeroK-RTS/Zero-K/wiki/Release-Notes]This page[/url] on Github has a (mostly?) full list of balance changes by patch but is long. 5 [url=https://github.com/ZeroK-RTS/Zero-K/wiki/Release-Notes]This page[/url] on Github has a (mostly?) full list of balance changes by patch but is long.
6 \n 6 \n
7 ---//--- 7 ---//---
8 \n 8 \n
9 [url=http://zero-k.info/Forum/Thread/24659] 1.6.1.6 [/url] - 13 January 2018 - Lobster added, Siren reload time increased, Racketeer nerf, Archer water-tank mechanic removed, All slow waves damage enemies only (Limpet, Com slowbomb, DRP), Gunship cliff behaviour improved
10 \n
11 [url=http://zero-k.info/Forum/Thread/24418] 1.5.10.2 [/url] - 22 October 2017 - Unit renames and minor tweaks
12 \n
13 [url=http://zero-k.info/Forum/Thread/24359] 1.5.9.3 [/url] - 24 September 2017 - Claymore tweaks
14 \n
15 [url=http://zero-k.info/Forum/Thread/24276] 1.5.8.2 [/url] - 17 August 2017 - Athena made a strider, Faraday weight increase
16 \n
17 [url=http://zero-k.info/Forum/Thread/24238] 1.5.7.8 [/url] - 26 July 2017 - Flail nerfed, Angler buffed, Hacksaw changed
18 \n
19 [url=http://zero-k.info/Forum/Thread/24200] 1.5.7.1 [/url] - 2 July 2017 - Defender cost decreased a bit, Limpet added, Overslow added, Claymore rework, Siren range reduced, Shiparty nerfed, Reef disarm missile,
20 \n
21 [url=http://zero-k.info/Forum/Thread/24154] 1.5.6.0 [/url] - 2 June 2017 - Defender cost increased a lot
22 \n
23 [url=http://zero-k.info/Forum/Thread/24106] 1.5.5.0 [/url] - 21 May 2017 - Firewalker and Penetrator speed reduced
24 \n
25 [url=http://zero-k.info/Forum/Thread/23988] 1.5.4.11 [/url] - 13 April 2017 - Disarm fixes
26 \n
9 [url=http://zero-k.info/Forum/Thread/23973] 1.5.4.4 [/url] - 9 April 2017 - Buffs to Banisher, Copperhead, Hacksaw, Jack, Mace, Roach, *Rogue*, Skuttle, Sumo, Tick, nerf to Dagger, Scalpel, Flail, Glaive 27 [url=http://zero-k.info/Forum/Thread/23973] 1.5.4.4 [/url] - 9 April 2017 - Buffs to Banisher, Copperhead, Hacksaw, Jack, Mace, Roach, *Rogue*, Skuttle, Sumo, Tick, nerf to Dagger, Scalpel, Flail, Glaive
10 \n 28 \n
11 [url=http://zero-k.info/Forum/Thread/23764] 1.5.3.4 [/url] - 8 March 2017 - Glaive and Rocko buffed 29 [url=http://zero-k.info/Forum/Thread/23764] 1.5.3.4 [/url] - 8 March 2017 - Glaive and Rocko buffed
12 \n 30 \n
13 [url=http://zero-k.info/Forum/Thread/23745] 1.5.3.2 [/url] - 5 March 2017 - Commander HP increased, Slasher AI improved, Racketeer cost increased 31 [url=http://zero-k.info/Forum/Thread/23745] 1.5.3.2 [/url] - 5 March 2017 - Commander HP increased, Slasher AI improved, Racketeer cost increased
14 \n 32 \n
15 [url=http://zero-k.info/Forum/Thread/23664] 1.5.2.24 [/url] - 20 February 2017 - Wyvern reload time increased, Hawk buffed, Rapier and Flail nerfed 33 [url=http://zero-k.info/Forum/Thread/23664] 1.5.2.24 [/url] - 20 February 2017 - Wyvern reload time increased, Hawk buffed, Rapier and Flail nerfed
16 \n 34 \n
17 [url=http://zero-k.info/Forum/Thread/23616] 1.5.2.20 [/url] - 14 February 2017 - Defender reload time increased 35 [url=http://zero-k.info/Forum/Thread/23616] 1.5.2.20 [/url] - 14 February 2017 - Defender reload time increased
18 \n 36 \n
19 [url=http://zero-k.info/Forum/Thread/23553] 1.5.2.5 [/url] - 1 February 2017 - Tremor buffed 37 [url=http://zero-k.info/Forum/Thread/23553] 1.5.2.5 [/url] - 1 February 2017 - Tremor buffed
20 \n 38 \n
21 [url=http://zero-k.info/Forum/Thread/23478] 1.5.1.5 [/url] - 13 January 2017 - Initial storage moved to commander, Goliath slowbeam buff 39 [url=http://zero-k.info/Forum/Thread/23478] 1.5.1.5 [/url] - 13 January 2017 - Initial storage moved to commander, Goliath slowbeam buff
22 \n 40 \n
23 [url=http://zero-k. info/Forum/Thread/23427] 1. 4. 12. 15 [/url] - 22 December 2016 - Siren nerfed, Ronin projectile speed increased, Mistral missiles replaced with rockets, Dominatrix buff 41 [url=http://zero-k. info/Forum/Thread/23427] 1. 4. 12. 15 [/url] - 22 December 2016 - Siren nerfed, Shiparty projectile speed increased, Mistral missiles replaced with rockets, Dominatrix buff
24 \n 42 \n
25 [url=http://zero-k.info/Forum/Thread/23355?postID=167799#167799] 1.4.12.9 [/url] - 9 December 2016 - Siren cost increased and flex-AA capability nerfed, Duck torpedo range increased, Corsair reload time decreased 43 [url=http://zero-k.info/Forum/Thread/23355?postID=167799#167799] 1.4.12.9 [/url] - 9 December 2016 - Siren cost increased and flex-AA capability nerfed, Duck torpedo range increased, Corsair reload time decreased
26 \n 44 \n
27 [url=http://zero-k.info/Forum/Thread/23355] 1.4.12.7 [/url] - 8 December 2016 - Sea/Ship rework, Sonar roughly equal to LoS, Serpent removed, Siren added 45 [url=http://zero-k.info/Forum/Thread/23355] 1.4.12.7 [/url] - 8 December 2016 - Sea/Ship rework, Sonar roughly equal to LoS, Serpent removed, Siren added
28 \n 46 \n
29 [url=http://zero-k.info/Forum/Thread/23162] 1.4.11.0 [/url] - 1 November 2016 - Raven dives only as far as necessary, Commander Lightning Gun nerfed, changes to burst laser and rocket firing AI, Reef no longer has antinuke, Advanced Radar no longer decreases wobble 47 [url=http://zero-k.info/Forum/Thread/23162] 1.4.11.0 [/url] - 1 November 2016 - Raven dives only as far as necessary, Commander Lightning Gun nerfed, changes to burst laser and rocket firing AI, Reef no longer has antinuke, Advanced Radar no longer decreases wobble
30 \n 48 \n
31 [url=http://zero-k.info/Forum/Thread/22973] 1.4.9.2 [/url] - 18 September 2016 - Bantha and Detriment larger hitvolume, overkill prevention for artillery/rockets against structures (with next patch) and for Placeholder 49 [url=http://zero-k.info/Forum/Thread/22973] 1.4.9.2 [/url] - 18 September 2016 - Bantha and Detriment larger hitvolume, overkill prevention for artillery/rockets against structures (with next patch) and for Placeholder
32 \n 50 \n
33 [url=http://zero-k.info/Forum/Thread/22682] 1.4.7.0 [/url] - 7 July 2016 - Racketeer nerfed, Commander Plasma Artillery removed 51 [url=http://zero-k.info/Forum/Thread/22682] 1.4.7.0 [/url] - 7 July 2016 - Racketeer nerfed, Commander Plasma Artillery removed
34 \n 52 \n
35 [url=http://zero-k.info/Forum/Thread/22542] 1.4.6.0 [/url] - 1 Jun 2016 - Wasp becomes Gunship constructor, Freaker -> Constable, Target behaviour changes. (Also from 1.4.5.0: Swifts pull up from strafing runs.) 53 [url=http://zero-k.info/Forum/Thread/22542] 1.4.6.0 [/url] - 1 Jun 2016 - Wasp becomes Gunship constructor, Freaker -> Constable, Target behaviour changes. (Also from 1.4.5.0: Swifts pull up from strafing runs.)
36 \n 54 \n
37 [url=http://zero-k.info/Forum/Thread/22352] 1.4.4.0 [/url] - 25 Apr 2016 - Raven dive-speed buff, user interface buffs 55 [url=http://zero-k.info/Forum/Thread/22352] 1.4.4.0 [/url] - 25 Apr 2016 - Raven dive-speed buff, user interface buffs
38 \n 56 \n
39 [url=http://zero-k.info/Forum/Thread/22160] 1.4.3.3 [/url] - 12 Mar 2016 - Warrior nerf, Valkyrie nerf 57 [url=http://zero-k.info/Forum/Thread/22160] 1.4.3.3 [/url] - 12 Mar 2016 - Warrior nerf, Valkyrie nerf
40 \n 58 \n
41 [url=http://zero-k.info/Forum/Thread/21094] 1.4.2.13 [/url] - 28 Feb 2016 - Commander weapons tweaked, Warrior partially nerfed back, Hammer and Pillager accuracy improved 59 [url=http://zero-k.info/Forum/Thread/21094] 1.4.2.13 [/url] - 28 Feb 2016 - Commander weapons tweaked, Warrior partially nerfed back, Hammer and Pillager accuracy improved
42 \n 60 \n
43 [url=http://zero-k.info/Forum/Thread/21012] 1.4.2.8 [/url] - 13 Feb 2016 - Warrior, Angler and Hacksaw buffed, Lightning guns made more accurate (affects Zeus, Commander, Scorpion and Bantha) 61 [url=http://zero-k.info/Forum/Thread/21012] 1.4.2.8 [/url] - 13 Feb 2016 - Warrior, Angler and Hacksaw buffed, Lightning guns made more accurate (affects Zeus, Commander, Scorpion and Bantha)
44 \n 62 \n
45 [url=http://zero-k.info/Forum/Thread/20965] 1.4.2.5 [/url] - 2 Feb 2016 - Dynamic Commanders, nerf to drones 63 [url=http://zero-k.info/Forum/Thread/20965] 1.4.2.5 [/url] - 2 Feb 2016 - Dynamic Commanders, nerf to drones
46 \n 64 \n
47 [url=http://zero-k.info/Forum/Thread/20758] 1.3.12.1 [/url] - 20 Dec 2015 - Small Rocko and Spectre (Sniper) buff, Dagger and Mace buff and Scalpel nerf, Duck range decrease and sonar increase, Pyro death sets fire to ground, Recluse range buff, Unit AI improvement 65 [url=http://zero-k.info/Forum/Thread/20758] 1.3.12.1 [/url] - 20 Dec 2015 - Small Rocko and Spectre (Sniper) buff, Dagger and Mace buff and Scalpel nerf, Duck range decrease and sonar increase, Pyro death sets fire to ground, Recluse range buff, Unit AI improvement
48 \n 66 \n
49 [url=http://zero-k.info/Forum/Thread/20643] 1.3.11.1 [/url] - 11 Nov 2015 - Skydust nerf, effectively increased minimum range 67 [url=http://zero-k.info/Forum/Thread/20643] 1.3.11.1 [/url] - 11 Nov 2015 - Skydust nerf, effectively increased minimum range
50 \n 68 \n
51 [url=http://zero-k.info/Forum/Thread/20643] 1.3.11.0 [/url] - 09 Nov 2015 - Doomsday Machine hit with the nerfbat 69 [url=http://zero-k.info/Forum/Thread/20643] 1.3.11.0 [/url] - 09 Nov 2015 - Doomsday Machine hit with the nerfbat
52 \n 70 \n
53 [url=http://zero-k.info/Forum/Thread/20534] 1.3.10.0 [/url] - 31 Oct 2015 - Blastwing fireball explosion, Line of Sight changes 71 [url=http://zero-k.info/Forum/Thread/20534] 1.3.10.0 [/url] - 31 Oct 2015 - Blastwing fireball explosion, Line of Sight changes
54 \n 72 \n
55 [url=http://zero-k.info/Forum/Thread/20098] 1.3.9.0 [/url]- 19 Sep 2015 - Removed personal jammers, units cannot jump out of water, Dominatrix targeting improved 73 [url=http://zero-k.info/Forum/Thread/20098] 1.3.9.0 [/url]- 19 Sep 2015 - Removed personal jammers, units cannot jump out of water, Dominatrix targeting improved
56 \n 74 \n
57 [url=http://zero-k.info/Forum/Thread/19890] 1.3.8.12 [/url] - 19 Aug 2015 - Kodachi LoS increased, Panther HP increased, Vulture jams 75 [url=http://zero-k.info/Forum/Thread/19890] 1.3.8.12 [/url] - 19 Aug 2015 - Kodachi LoS increased, Panther HP increased, Vulture jams
58 \n 76 \n
59 [url=http://zero-k.info/Forum/Thread/19819#139726] 1.3.8.9 [/url] - 15 Aug 2015 - Starlight targeting and Transport behaviour fixed perfectly and forever, Valkyrie accel/deceleration buffed 77 [url=http://zero-k.info/Forum/Thread/19819#139726] 1.3.8.9 [/url] - 15 Aug 2015 - Starlight targeting and Transport behaviour fixed perfectly and forever, Valkyrie accel/deceleration buffed
60 \n 78 \n
61 [url=http://zero-k.info/Forum/Thread/19819] 1.3.8.7 [/url] - 13 Aug 2015 - Circleguard implemented, Zenith gathers asteroids 79 [url=http://zero-k.info/Forum/Thread/19819] 1.3.8.7 [/url] - 13 Aug 2015 - Circleguard implemented, Zenith gathers asteroids
62 \n 80 \n
63 [url=http://zero-k.info/Forum/Thread/19799] 1.3.8.5 [/url] - 11 Aug 2015 - Panther and Dagger range increased, Pillager and Zeus more accurate 81 [url=http://zero-k.info/Forum/Thread/19799] 1.3.8.5 [/url] - 11 Aug 2015 - Panther and Dagger range increased, Pillager and Zeus more accurate
64 \n 82 \n
65 [url=http://zero-k.info/Forum/Thread/19718#138137] 1.3.7.4 [/url] - 29 Jul 2015 - Constructor and commander metal shared 83 [url=http://zero-k.info/Forum/Thread/19718#138137] 1.3.7.4 [/url] - 29 Jul 2015 - Constructor and commander metal shared
66 \n 84 \n
67 [url=http://zero-k.info/Forum/Thread/17495] 1.3.6.8 [/url] - 28 Jun 2015 - Wyvern missile no longer homes, but predicts movement better 85 [url=http://zero-k.info/Forum/Thread/17495] 1.3.6.8 [/url] - 28 Jun 2015 - Wyvern missile no longer homes, but predicts movement better
68 \n 86 \n
69 [url=http://zero-k.info/Forum/Thread/17456#133584] 1.3.6.6 [/url] - 23 Jun 2015 - Wyvern missile homes 87 [url=http://zero-k.info/Forum/Thread/17456#133584] 1.3.6.6 [/url] - 23 Jun 2015 - Wyvern missile homes
70 \n 88 \n
71 [url=http://zero-k.info/Forum/Thread/17456] 1.3.6.5 [/url] - 21 Jun 2015 - Scallop underwater damage and reload reduced (overall less DPS), Blastwing has better accel/deceleration 89 [url=http://zero-k.info/Forum/Thread/17456] 1.3.6.5 [/url] - 21 Jun 2015 - Scallop underwater damage and reload reduced (overall less DPS), Blastwing has better accel/deceleration
72 \n 90 \n
73 [url=http://zero-k.info/Forum/Thread/17420] 1.3.6.1 [/url] - 16 Jun 2015 - Units may now jump onto buildings, Antinuke behaviour improved 91 [url=http://zero-k.info/Forum/Thread/17420] 1.3.6.1 [/url] - 16 Jun 2015 - Units may now jump onto buildings, Antinuke behaviour improved
74 \n 92 \n
75 [url=http://zero-k.info/Forum/Thread/17388] 1.3.6.0 [/url] - 11 Jun 2015 - Jumpfac units buffed, Ship units generally buffed, Sniper nerfed, Recluse buffed, Firewalker shotgun, Scallop shorter range 93 [url=http://zero-k.info/Forum/Thread/17388] 1.3.6.0 [/url] - 11 Jun 2015 - Jumpfac units buffed, Ship units generally buffed, Sniper nerfed, Recluse buffed, Firewalker shotgun, Scallop shorter range
76 \n 94 \n
77 [url=http://zero-k.info/Forum/Thread/12982] 1.3.4.1 [/url] - 3 Apr 2015 - Raven speed nerf, Slasher overkill prevention 95 [url=http://zero-k.info/Forum/Thread/12982] 1.3.4.1 [/url] - 3 Apr 2015 - Raven speed nerf, Slasher overkill prevention
78 \n 96 \n
79 [url=http://zero-k.info/Forum/Thread/11523] 1.3.1.17 [/url] - 28 Jan 2015 - Nano-shielding removed, Vandal overkill prevention 97 [url=http://zero-k.info/Forum/Thread/11523] 1.3.1.17 [/url] - 28 Jan 2015 - Nano-shielding removed, Vandal overkill prevention
80 \n 98 \n
81 [url=http://zero-k.info/Forum/Thread/11487] 1.3.1.13 [/url] - 24 Jan 2015 - Weaver buff, Rocko health nerf 99 [url=http://zero-k.info/Forum/Thread/11487] 1.3.1.13 [/url] - 24 Jan 2015 - Weaver buff, Rocko health nerf
82 \n 100 \n
83 [url=http://zero-k.info/Forum/Thread/11434?threadID=11434&page=0] 1.3.1.8 [/url] - 17 Jan 2015 - Overpowered Missile Update 101 [url=http://zero-k.info/Forum/Thread/11434?threadID=11434&page=0] 1.3.1.8 [/url] - 17 Jan 2015 - Overpowered Missile Update
84 \n 102 \n
85 [url=http://zero-k.info/Forum/Thread/11396] 1.3.1.5 [/url] - 11 Jan 2015 - Damage fixes and small health tweaks 103 [url=http://zero-k.info/Forum/Thread/11396] 1.3.1.5 [/url] - 11 Jan 2015 - Damage fixes and small health tweaks
86 \n 104 \n
87 [url=http://zero-k.info/Forum/Thread/11359] 1.3.1.0 [/url] - 6 Jan 2015 - Banisher lighter and rerole, Sumo buffed, Funnelweb nerfed, Gauss regen, Wolverine nerf 105 [url=http://zero-k.info/Forum/Thread/11359] 1.3.1.0 [/url] - 6 Jan 2015 - Banisher lighter and rerole, Sumo buffed, Funnelweb nerfed, Gauss regen, Wolverine nerf
88 \n 106 \n
89 [url=http://zero-k.info/Forum/Thread/10099] 1.2.12.0 [/url] - 30 Nov 2014 - Reef remodel, Mace nerf, Dagger range nerf, Sonar heavier 107 [url=http://zero-k.info/Forum/Thread/10099] 1.2.12.0 [/url] - 30 Nov 2014 - Reef remodel, Mace nerf, Dagger range nerf, Sonar heavier
90 \n 108 \n
91 [url=http://zero-k.info/Forum/Thread/9893?threadID=9893&page=0] 1.2.11.0 [/url] - 31 Oct 2014 - MORPH REMOVED, Bomber rearm before repair 109 [url=http://zero-k.info/Forum/Thread/9893?threadID=9893&page=0] 1.2.11.0 [/url] - 31 Oct 2014 - MORPH REMOVED, Bomber rearm before repair
92 \n 110 \n
93 [url=http://zero-k.info/Forum/Thread/9521] 1.2.8.18 [/url] - 30 Sep 2014 - Superweapon changes 111 [url=http://zero-k.info/Forum/Thread/9521] 1.2.8.18 [/url] - 30 Sep 2014 - Superweapon changes
94 \n 112 \n
95 [url=http://zero-k.info/Forum/Thread/9354] 1.2.7.11 [/url] - 8 Aug 2014 - Duck range halved, Claymore heavier, Ship tweaks, Kamikaze wreckage 113 [url=http://zero-k.info/Forum/Thread/9354] 1.2.7.11 [/url] - 8 Aug 2014 - Duck range halved, Claymore heavier, Ship tweaks, Kamikaze wreckage
96 \n 114 \n
97 [url=http://zero-k.info/Forum/Thread/9319] 1.2.7.9 [/url] - 3 Aug 2014 - Dagger cost increase, Mace speed nerfed, Lveh nerfs partially reverted, Wolverine fires backwards 115 [url=http://zero-k.info/Forum/Thread/9319] 1.2.7.9 [/url] - 3 Aug 2014 - Dagger cost increase, Mace speed nerfed, Lveh nerfs partially reverted, Wolverine fires backwards
98 \n 116 \n
99 [url=http://zero-k.info/Forum/Thread/9104?threadID=9104&page=0] 1.2.7.0 [/url] - 30 Jun 2014 - Bandit cost reduced, Outlaw speed increased, Dirtbag armed (IIRC its attack was quickly reduced), Pyro HP reduced, Jack cost reduced slightly, Rapier slow, Brawler range buff, Trident rework, Rocko nerf, Sonar range drastically reduced, Ships reworked. 117 [url=http://zero-k.info/Forum/Thread/9104?threadID=9104&page=0] 1.2.7.0 [/url] - 30 Jun 2014 - Bandit cost reduced, Outlaw speed increased, Dirtbag armed (IIRC its attack was quickly reduced), Pyro HP reduced, Jack cost reduced slightly, Rapier slow, Brawler range buff, Trident rework, Rocko nerf, Sonar range drastically reduced, Ships reworked.
100 \n 118 \n
101 [url=http://zero-k.info/Forum/Thread/8833?threadID=8833&page=0] 1.2.6.0 [/url] - 1 Jun 2014 - Rocko speed reduced, Gauss pierces water, Commander Gauss removed, Duck buffed, Urchin nerfed 119 [url=http://zero-k.info/Forum/Thread/8833?threadID=8833&page=0] 1.2.6.0 [/url] - 1 Jun 2014 - Rocko speed reduced, Gauss pierces water, Commander Gauss removed, Duck buffed, Urchin nerfed
102 \n 120 \n
103 [url=http://zero-k.info/Forum/Thread/7507?threadID=7507&page=0] 1.2.4.9 [/url] - 23 Apr 2014 - E-Cell removed, Wolverine mines cloak fixed, unit renames 121 [url=http://zero-k.info/Forum/Thread/7507?threadID=7507&page=0] 1.2.4.9 [/url] - 23 Apr 2014 - E-Cell removed, Wolverine mines cloak fixed, unit renames
104 \n 122 \n
105 [url=http://zero-k.info/Forum/Thread/7347] 1.2.4.0 [/url] - 7 Apr 2014 - Sea balance; Claymore added 123 [url=http://zero-k.info/Forum/Thread/7347] 1.2.4.0 [/url] - 7 Apr 2014 - Sea balance; Claymore added
106 \n 124 \n
107 Stopping here is largely an arbitrary choice based on it being entirely before my time, and changes beyond this point probably aren't super-relevant today. 125 Stopping here is largely an arbitrary choice based on it being entirely before my time, and changes beyond this point probably aren't super-relevant today.