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You must be spamming the wrong units, @hellatze.
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You must be spamming the wrong units, @hellatze.
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2 |
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3 |
[img]http://manual.zero-k.info/unitpics/corape.png[/img]
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[img]http://manual.zero-k.info/unitpics/corape.png[/img]
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Start spamming Rapiers! They've been incredibly powerful and spammable a year ago. Since then I only remember three huuuuge buffs (first when gunship overhaul happened, second overpowered missile update, third a damage buff nobody asked for) and only two small nerfs (one after overhaul, second was engine-caused).
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Start spamming Rapiers! They've been incredibly powerful and spammable a year ago. Since then I only remember three huuuuge buffs (first when gunship overhaul happened, second overpowered missile update, third a damage buff nobody asked for) and only two small nerfs (one after overhaul, second was engine-caused).
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Just make sure not to suicide them, play safe, to use their extreme mobility and know that they are an extremely snowbally unit against air, PROVIDED you have enough Rapiers - otherwise they die like flies. Oh and stay away from aoe weapons when your swarm is clustered.
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Just make sure not to suicide them, play safe, to use their extreme mobility and know that they are an extremely snowbally unit against air, PROVIDED you have enough Rapiers - otherwise they die like flies. Oh and stay away from aoe weapons when your swarm is clustered.
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7 |
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8 |
[img]http://manual.zero-k.info/unitpics/blastwing.png[/img]
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8 |
[img]http://manual.zero-k.info/unitpics/blastwing.png[/img]
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9 |
For
early
game
you
can
scout
with
two
Blastwings
.
If
you're
unlucky
they'll
be
shut
down
by
fighters
dealing
no
damage
(
you
lost
110m)
,
if
you're
lucky
you
will
scout
2+
enemy
factories
and
destroy
a
couple
windgens,
or
at
least
close
a
few
solars.
You
also
have
the
potential
to
scout
(
and
instantly
counter)
a
raider
rush.
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9 |
For
early
game
you
can
scout
with
two
Blastwings.
If
you're
unlucky
they'll
be
shut
down
by
fighters
dealing
no
damage
(
you
lost
110m)
,
if
you're
lucky
you
will
scout
2+
enemy
factories
and
destroy
a
couple
windgens,
or
at
least
close
a
few
solars.
You
also
have
the
potential
to
scout
(
and
instantly
counter)
a
raider
rush.
Remember
to
set
them
to
Hold
fire
to
prevent
them
from
suiciding
on
lone
units
and
manually
selfD
them
(
take
your
delay
and
their
flight
speed
into
account)
.
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10 |
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11 |
[img]http://manual.zero-k.info/unitpics/armbrawl.png[/img]
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11 |
[img]http://manual.zero-k.info/unitpics/armbrawl.png[/img]
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For midgame you can use Brawlers as allterrain-artillery. Just kill all defenses except for 1k+ range-AA and Anni/DDM from a distance. If you can, place it on a mountain for safety and a range bonus. The unit has enough HP to tank a few shots - it might be the artillery unit with the highest survivability. Anyway, make sure to repair it afterwards.
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For midgame you can use Brawlers as allterrain-artillery. Just kill all defenses except for 1k+ range-AA and Anni/DDM from a distance. If you can, place it on a mountain for safety and a range bonus. The unit has enough HP to tank a few shots - it might be the artillery unit with the highest survivability. Anyway, make sure to repair it afterwards.
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[img]http://manual.zero-k.info/unitpics/corvalk.png[/img]
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14 |
[img]http://manual.zero-k.info/unitpics/corvalk.png[/img]
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15 |
Valkyries are another nice mid-lategame unit. Especially if enemies are distracted, didn't invest enough into AA and/or have their fighters out of place. Just drop a high-dps unit into enemy eco. Riots are probably the most common.
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Valkyries are another nice mid-lategame unit. Especially if enemies are distracted, didn't invest enough into AA and/or have their fighters out of place. Just drop a high-dps unit into enemy eco. Riots are probably the most common.
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