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Modular design and transformations?

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Date Editor Before After
5/4/2015 8:52:08 AMPLrankOrfelius before revert after revert
Before After
1 Anarchid once was talking about a submarine/scout which would be basically a combination of skeeter and snake. While submerged it would be slower and able to fire and while on the surface it would be faster and could traverse shallow waters. In my opinion it is an awesome concept but the execution would be hard if not impossible (at least at the time with 91). 1 Anarchid once was talking about a submarine/scout which would be basically a combination of skeeter and snake. While submerged it would be slower and able to fire and while on the surface it would be faster and could traverse shallow waters. In my opinion it is an awesome concept but the execution would be hard if not impossible (at least at the time with 91).
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3 Another idea that was about a transformer gunship constructor which could fly and as well as flying around. 3 Another idea that was about a transformer gunship constructor which could fly and as well as walking on the ground.
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5 I myself had idea of modular units. There would be a single unit factory and then thanks to combination of this basic units (morphing) one could get a riot for example or an assault etc. Though honestly it is a concept for another game not for ZK since this modular units themselves don't do anything new compared to the current ones. 5 I myself had idea of modular units. There would be a single unit factory and then thanks to combination of this basic units (morphing) one could get a riot for example or an assault etc. Though honestly it is a concept for another game not for ZK since this modular units themselves don't do anything new compared to the current ones.