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freeCiv game simulation with 100 AIs

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Date Editor Before After
5/1/2015 6:59:56 PMEErankAdminAnarchid before revert after revert
Before After
1 I don't think this was a monoculture AI game ( blog post suggested AI of different types competed) . E. g. there's no "freeciv AI" which failed to obtain global dominance, instead *none* of the AI which managed to survive to endgame failed to beat everyone else. 1 I don't think this was a monoculture AI game ( blog post suggested AI of different types competed) . E. g. there's no "freeciv AI" which failed to obtain global dominance, instead *none* of the AI which managed to survive to endgame, succeeded to beat everyone else after getting to the equilibrium phase.
2 \n 2 \n
3 It would be interesting to see how their diplomacy worked. I can imagine well-tuned AI diplomacies being more stable than human FFA ones. 3 It would be interesting to see how their diplomacy worked. I can imagine well-tuned AI diplomacies being more stable than human FFA ones.