3 |
I
suggested
removing
chassis-differences
and
making
Jump
replace
the
lvl
3
weapon
in
the
past,
similar
things
could
be
done
for
other
exotic/radical
bonuses
like
+buildrange,
in-combat-autorepair,
etc.
Basically
players
would
have
to
decide
between
a
very
nice
special
ability
or
a
second
weapon/dgun.
Iirc
someone
was
modeling
a
modular
commander
that
would
get
model-parts
based
on
what
modules
are
picked.
Duh,
so
many
models.
.
|
3 |
I
suggested
removing
chassis-differences
and
making
Jump
replace
the
lvl
3
weapon
in
the
past,
similar
things
could
be
done
for
other
exotic/radical
bonuses
like
+buildrange,
in-combat-autorepair,
etc.
Basically
players
would
have
to
decide
between
a
very
nice
special
ability
or
a
second
weapon/dgun.
Iirc
someone
was
modeling
a
modular
commander
that
would
get
model-parts
based
on
what
modules
are
picked.
Duh,
so
many
similar
words.
.
|