1 |
Nope that's not it. Just because there are no mexes in the center doesn't mean games turn into porkfest.
|
1 |
Nope that's not it. Just because there are no mexes in the center doesn't mean games turn into porkfest.
|
2 |
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|
2 |
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|
3 |
In
my
experience
[url=http://zero-k.
info/Maps/Detail/7858]Tangerine[/url]
used
to
make
for
quite
a
few
interesting
back
and
forth
games
and
never
had
too
porcy
games.
A
counter
example
for
a
map
with
metal
in
the
map
center
that
often
leads
to
porc
games
would
be
[url=http://zero-k.
info/Maps/Detail/23331]Emain
Macha[/url].
|
3 |
In
my
experience
[url=http://zero-k.
info/Maps/Detail/7858]Tangerine[/url]
used
to
make
for
quite
a
few
interesting
back
and
forth
games
and
never
had
too
porcy
games.
A
counterexample
for
a
map
with
metal
in
the
map
center
that
often
leads
to
porc
games
would
be
[url=http://zero-k.
info/Maps/Detail/23331]Emain
Macha[/url].
Yet
another
counterexample
would
be
[url=http://zero-k.
info/Maps/Detail/7734]SalmonStream[/url].
|
4 |
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|
4 |
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|
5 |
I can't say for sure, but maybe what's causing porcy games is metal density, or rather "common metal income" per area.
|
5 |
I can't say for sure, but maybe what's causing porcy games is metal density, or rather "common metal income" per area.
|