| 1 | Create 
            a 
            private 
            room,
             
            add 
            NullAI 
            as 
            an 
            opponent 
            and 
            start 
            the 
            game.
             
            Place 
            your 
            com 
            wherever.
             
            Alt 
            tab 
            back 
            to 
            the 
            lobby 
            and 
            write 
            the 
            following 
            two 
            commands 
            into 
            the 
            lobby 
            battle 
            chat. | 1 | Nvm.
             
            Should 
            have 
            refreshed 
            this 
            thread 
            a 
            while 
            ago.
             
            Basically,
             
            what 
            Shamanpluk 
            wrote. | 
                
                    | 2 | !cheats |  |  | 
                
                    | 3 | !hostsay /godmode |  |  | 
                
                    | 4 | Alt tab back to the game and write /spectator into the ingame chat. Now you are free to spawn units for both teams, have vision of both teams and play around with or test units as you please. |  |  | 
                
                    | 5 | \n |  |  | 
                
                    | 6 | The syntax for the command to spawn a bunch of units while in godmode is: |  |  | 
                
                    | 7 | /give number_of_units internal_unit_name team_id |  |  | 
                
                    | 8 | So for example, /give 7 corraid 0 gives 7 ravagers to team 0 and /give 2 correap 1 gives 2 reapers to team 1. |  |  | 
                
                    | 9 | \n |  |  | 
                
                    | 10 | Internal unit names are easily obtained from multiple sources, including the ZK repository on github and the [url=http://zero-k.info/Static/UnitGuide]unit manual[/url]. In the case of the unit manual just hover over the icon/pic of the unit and you'll see something along the lines of internal_unit_name.png. |  |  | 
                
                    | 11 | \n |  |  | 
                
                    | 12 | There's probably other ways of doing all of this, but it works and I find it useful when I want to get a very crude understanding of how a new or rebalanced unit fares against other units in a sterile environment. |  |  |