1 |
Glad that people feel it's working quite well already with 1 spy and a moving Crabe, but I do feel that the fact they instantly close and get the armour bonus while stunned is a bit rich. For half the cost of the Crabe itself in spy+E? Steep. If it works in practice though, it works in practice, this is mostly just reflection and theorycraft by me.
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1 |
Glad that people feel it's working quite well already with 1 spy and a moving Crabe, but I do feel that the fact they instantly close and get the armour bonus while stunned is a bit rich. For half the cost of the Crabe itself in spy+E? Steep. If it works in practice though, it works in practice, this is mostly just reflection and theorycraft by me.
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2 |
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2 |
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3 |
As
I
said
in
the
other
thread
I
linked
to,
Crabe
is
just
an
interesting
unit.
It
definitely
is
outside
the
standard
counter
mechanics,
being
a
skirm
range,
assault
HP
unit
with
riot
AoE.
But
the
curling
up
mechanic
adds
really
interesting
counterplay
with
artillery
etc.
|
3 |
As
I
said
in
the
other
thread
I
linked
to,
Crabe
is
just
an
interesting
unit.
It
definitely
is
outside
the
standard
counter
mechanics,
being
a
skirm
range,
assault
HP
unit
with
riot
AoE.
But
the
curling
up
mechanic
adds
really
interesting
counterplay
with
artillery,
baiting,
etc.
|
4 |
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|
4 |
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5 |
Several people including myself have wanted to add a drone spider for a while now. But Google has veto'd it until drones have better controls. Reasonable I think.
|
5 |
Several people including myself have wanted to add a drone spider for a while now. But Google has veto'd it until drones have better controls. Reasonable I think.
|
6 |
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6 |
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7 |
An artillery unit that sits safely in the hills and can bombard things with impunity feels nice to use, but is potentially really, unreasonably hard to counter on certain maps. The drone spider is a solution to that, we can give it plenty of range and let it stay safe in hills, but there are ways to mitigate it's damage (Make AA) other than spamming shields. The traditional response to artillery is (should be) to just attack it, so it's important to have another option for spider artillery. Another potential form for spider artillery is low enough damage that you can repair through it, with a ballistic projectile to get the range bonus from hills so it's not just a boring arty unit.
|
7 |
An artillery unit that sits safely in the hills and can bombard things with impunity feels nice to use, but is potentially really, unreasonably hard to counter on certain maps. The drone spider is a solution to that, we can give it plenty of range and let it stay safe in hills, but there are ways to mitigate it's damage (Make AA) other than spamming shields. The traditional response to artillery is (should be) to just attack it, so it's important to have another option for spider artillery. Another potential form for spider artillery is low enough damage that you can repair through it, with a ballistic projectile to get the range bonus from hills so it's not just a boring arty unit.
|
8 |
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8 |
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9 |
On recluse changes, I've been floating the idea of removing it's enforced missing (ATM it does not lead correctly) and slowing the projectile a little to compensate. That wont help vs Crabe, it might make recluse good enough to field on it's own merits, but that still means the Crabe is the factory climax since it's great vs recluses. We could massage both the ranges a little perhaps so that the Crabe needs to unpack to chase or needs to be somewhere high up to counter them, though. I think that's not a bad idea actually if we want to bring recluse balls back.
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9 |
On recluse changes, I've been floating the idea of removing it's enforced missing (ATM it does not lead correctly) and slowing the projectile a little to compensate. That wont help vs Crabe, it might make recluse good enough to field on it's own merits, but that still means the Crabe is the factory climax since it's great vs recluses. We could massage both the ranges a little perhaps so that the Crabe needs to unpack to chase or needs to be somewhere high up to counter them, though. I think that's not a bad idea actually if we want to bring recluse balls back.
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