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[q]- Recluse is weak. I think more as a result of where they sit in cost relative to their counters, and how hard countered they are when the opponent does respond. They currently don't have enough of an impact to be that frail.[/q]
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[q]- Recluse is weak. I think more as a result of where they sit in cost relative to their counters, and how hard countered they are when the opponent does respond. They currently don't have enough of an impact to be that frail.[/q]
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3 |
some
time
ago,
i
had
th
impression
that
recluses
were
the
backbone
of
spiders
(
int
he
timeframe
before
crabe
hits
the
ice)
.
it
this
my
glorification
of
acient
times
or
what
has
changed?
can
someone
list
recent
changes
to
other
units
in
spiderfac?
i
guess
redback
filled
a
nice
area
which
overlaps
with
recluse,
but
does
the
job
with
better
efficiency.
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3 |
some
time
ago,
i
had
the
impression
that
recluses
were
the
backbone
of
spiders
(
int
the
timeframe
before
crabe
hits
the
ice)
.
is
it
this
my
glorification
of
acient
times
or
what
has
changed?
can
someone
list
recent
changes
to
other
units
in
spiderfac?
i
guess
redback
filled
a
nice
niche
which
overlaps
with
recluse,
but
does
the
job
with
better
efficiency,
so
the
recluse
packs
vanished.
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4 |
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4 |
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5 |
also,
placeholder
feels
more
right
in
the
spiderlab
(
the
mechanic
is
like
web,
i
know
its
balance-wise
right
where
it
is)
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5 |
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6 |
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7 |
[q]Nerf Crabe range?[/q]
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7 |
[q]Nerf Crabe range?[/q]
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8 |
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9 |
i like crabe as it is. if you decrease range, spiders need some arti in exchange. or a unit with mobile drohnes like funnyweb.
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9 |
i like crabe as it is. if you decrease range, spiders need some arti in exchange. or a unit with mobile drohnes like funnyweb.
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10 |
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11 |
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12 |
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13 |
also, placeholder feels more right in the spiderlab (the mechanic is like web, i know its balance-wise right where it is)
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