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I'd go with a 3 panel design:
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1 |
I'd go with a 3 panel design:
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On the left, Nav. Controls the active panel. Do it as a 2-tier tree, so individual chat-rooms are children of the Chat entry, and your active Battle is a child of the Singleplayer or Multiplayer entry (and the option does not appear if you're not in a battle). So like:
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On the left, Nav. Controls the active panel. Do it as a 2-tier tree, so individual chat-rooms are children of the Chat entry, and your active Battle is a child of the Singleplayer or Multiplayer entry (and the option does not appear if you're not in a battle). So like:
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| 5 |
-Me (unlocks, comm config, donate, profile)
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5 |
-Me (unlocks, comm config, donate, profile)
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-Singleplayer
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-Singleplayer
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-Multiplayer
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-Multiplayer
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--Active Battle
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--Active Battle
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-Browse (formerly Community, browses maps/replays/forum/missions)
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-Browse (formerly Community, browses maps/replays/forum/missions)
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-Chat (shows the chat-room browser)
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-Chat (shows the chat-room browser)
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--ZKAdmin
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--ZKAdmin
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--ZK
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--ZK
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--MyClan
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--MyClan
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-Config
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-Config
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In the middle, the active form or browser window.
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In the middle, the active form or browser window.
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On
the
right,
notifications.
A
big
scrollable
space
of
every
*interactive*
temporary
thing
going
on.
This
would
include
downloads,
votes,
and
PM
threads.
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18 |
On
the
right,
notifications.
A
big
scrollable
space
of
every
*interactive*
temporary
thing
going
on.
This
would
include
downloads,
battle-votes,
and
PM
threads.
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