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@BlueTemplar
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@BlueTemplar
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If we're neonstorming some storageless economy system, you could easily simulate the "I want to be able to rush-out an anti" with some crazy 100%-efficient self-reclaiming building.
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If we're neonstorming some storageless economy system, you could easily simulate the "I want to be able to rush-out an anti" with some crazy 100%-efficient self-reclaiming building.
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So give everybody unlimited M storage (but anything over 500 gets shared if you have teammates) and effectively zero E storage (all surplus E automatically goes into sharing/overdrive).
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So give everybody unlimited M storage (but anything over 500 gets shared if you have teammates) and effectively zero E storage (all surplus E automatically goes into sharing/overdrive).
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And if somebody needs to "bank" energy, you build a specific-purpose building that does nothing but self-destruct. When it self-destructs, it puts out 10 M and E for 10 seconds, giving you back its cost.
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I might be overcomplicating things, though.
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I might be overcomplicating things, though.
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And if somebody needs to "bank" energy, you build a specific-purpose building that does nothing but self-destruct. When it self-destructs, it puts out 10 M and E for 10 seconds, giving you back its cost.
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