1 |
Its not "low resources" it just a method to directly scan real world instead of imitating it. The you have this model and put it into the game. However its not really "low resources either" oh boy - this room alone is a lot of polygons there... and everybody knows that normals are the cheaper version of small polygons.
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1 |
Its not "low resources" it just a method to directly scan real world instead of imitating it. The you have this model and put it into the game. However its not really "low resources either" oh boy - this room alone is a lot of polygons there... and everybody knows that normals are the cheaper version of small polygons.
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2 |
Its
faster
but
is
it
more
efficient
considering
hardware?
Absolutely
not.
|
2 |
Its
faster
but
is
it
more
efficient
considering
hardware?
Absolutely
not.
(
This
can
be
evidenced
in
2nd
video
as
the
framerate
there
is
just
horrendous!
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3 |
That being said while I dont think it would benefit a game industry it could be still very useful as educational software. Kids in school could watch historical buildings wich they would propably never see in their life (yes even considering that tourism is ever increasing).
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