1 |
[quote]it's basically "follow this buildorder as precisely as possible (or rather, better than your opponent follows his) and you win"[/quote]Might be true but even simple RTS have very big "decission trees."
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1 |
[quote]it's basically "follow this buildorder as precisely as possible (or rather, better than your opponent follows his) and you win"[/quote]Might be true but even simple RTS have very big "decission trees."
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2 |
Coming up with the best strategy/build order is a skill of its own.
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Coming up with the best strategy/build order is a skill of its own.
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3 |
However, the more newbie-guides, livestreamed games, tutorials etc there are, the less does that skill to invent matters. In starcraft everything is very planned out already.
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3 |
However, the more newbie-guides, livestreamed games, tutorials etc there are, the less does that skill to invent matters. In starcraft everything is very planned out already.
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4 |
How
many
new
players
would
figure
out
on
their
own,
how
to
[url=http://wiki.
teamliquid.
net/starcraft/images/c/c7/Walling_As_Terran.
png]wall-off?[/url]
|
4 |
How
many
new
players
would
figure
out
on
their
own,
how
to
[url=http://wiki.
teamliquid.
net/starcraft/Walling]wall-off?[/url]
|
5 |
It is superobvious standard play now, but in our LANs nobody did that until we had seen it on the internet.
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5 |
It is superobvious standard play now, but in our LANs nobody did that until we had seen it on the internet.
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6 |
So imo one reason why SC feels so "stupidly follow this builder precisely" is because others have already done the thinking.
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6 |
So imo one reason why SC feels so "stupidly follow this builder precisely" is because others have already done the thinking.
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7 |
\n
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7 |
\n
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8 |
---
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8 |
---
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9 |
\n
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9 |
\n
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10 |
What about classic puzzle-style games?
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10 |
What about classic puzzle-style games?
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11 |
Or is that the kind of games you are explicitly not looking for?
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11 |
Or is that the kind of games you are explicitly not looking for?
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12 |
\n
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12 |
\n
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13 |
http://www.nongnu.org/enigma/ - free remake of [b]Oxyd[/b]
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13 |
http://www.nongnu.org/enigma/ - free remake of [b]Oxyd[/b]
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14 |
You control a black orb-thing and activate lasers, switch switches, blow up walls, push stuff etc. to complete the level.
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14 |
You control a black orb-thing and activate lasers, switch switches, blow up walls, push stuff etc. to complete the level.
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15 |
Some levels are more about precisely controlling the ball, not falling into water etc. But most require thinking.
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15 |
Some levels are more about precisely controlling the ball, not falling into water etc. But most require thinking.
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16 |
pictures: http://www.nongnu.org/enigma/screenshots.html
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16 |
pictures: http://www.nongnu.org/enigma/screenshots.html
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17 |
\n
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17 |
\n
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18 |
http://www.artsoft.org/rocksndiamonds - free remake of [b]Boulderdash[/b] and [b]Sokoban[/b]
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http://www.artsoft.org/rocksndiamonds - free remake of [b]Boulderdash[/b] and [b]Sokoban[/b]
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19 |
Dig dirt, collect diamonds. Avoid digging in a way that rocks fall on head.
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Dig dirt, collect diamonds. Avoid digging in a way that rocks fall on head.
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20 |
Some levelpacks change the game, and then it is about pushing boxes around.
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20 |
Some levelpacks change the game, and then it is about pushing boxes around.
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21 |
(Another levelpack is something with a snake, did not play that)
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(Another levelpack is something with a snake, did not play that)
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22 |
pictures: http://www.artsoft.org/rocksndiamonds/screenshots.html
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22 |
pictures: http://www.artsoft.org/rocksndiamonds/screenshots.html
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23 |
\n
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24 |
/edit:
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25 |
hm thanks. picture worked for me, link to site now.
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