3 |
Ivand: you are used to bars, so it would take some getting used to; everyone who hasn't played Zero-K or a TA-like RTS(a market we've probably tapped) is used to numbers, so numbers are the more straightforward approach.
|
3 |
Ivand: you are used to bars, so it would take some getting used to; everyone who hasn't played Zero-K or a TA-like RTS(a market we've probably tapped) is used to numbers, so numbers are the more straightforward approach.
|
7 |
Yes,
i'm,
I
admit
it.
Still
I
personally
don't
have
in-game
time
to
read
numbers
from
the
widget,
absolutely
no
time.
For
the
same
reason
speedometer
of
most
of
the
cars
is
based
on
pointing
arrow,
rather
on
displaying
numeric
values.
It's
done
based
on
the
fact
that
arrow
pointer
position
is
easier
to
read
than
a
numeric
value.
Once
I
had
a
car
with
numeric
speed
representation
and
it
was
readable
well
and
fast,
however
the
display
itself
was
quite
big
and
was
placed
in
front
of
my
eyes.
So
going
back
to
the
widget
thing,
for
me
the
fundamental
issue
of
the
widget
is
the
fact
that
two
numbers
need
to
be
read
(
written
with
small
font)
or
two
buckets
should
be
analyzed
(
how
full
they
are)
,
however
still
a
bucket
icon
is
quite
small
one
and
it
makes
me
spending
more
time
to
locate
the
proper
resource
bank
and
analize
it.
|
7 |
Yes,
i'm,
I
admit
it.
Still
I
personally
don't
have
in-game
time
to
read
numbers
from
the
widget,
absolutely
no
time.
For
the
same
reason
speedometer
of
most
of
the
cars
is
based
on
pointing
arrow,
rather
on
displaying
numeric
values.
It's
done
based
on
the
fact
that
arrow
pointer
position
is
easier
to
read
than
a
numeric
value.
Once
I
had
a
car
with
numeric
speed
representation
and
it
was
readable
well
and
fast,
however
the
display
itself
was
quite
big
and
was
placed
in
front
of
my
eyes.
So
going
back
to
the
widget
thing,
for
me
the
fundamental
issue
of
the
widget
is
the
fact
that
two
numbers
are
needed
to
be
read
(
written
with
small
font)
or
two
buckets
should
be
analyzed
(
how
full
they
are)
,
however
still
a
bucket
icon
is
quite
small
one
and
it
makes
me
spending
more
time
to
locate
the
proper
resource
bank
and
analyze
it.
|