Loading...
  OR  Zero-K Name:    Password:   

Post edit history

New Resource Bar Widget

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
10/22/2014 6:13:42 PMRUrankivand before revert after revert
10/22/2014 6:11:11 PMRUrankivand before revert after revert
Before After
1 @Shadowfury333, 1 @Shadowfury333,
2 [quote] 2 [quote]
3 Ivand: you are used to bars, so it would take some getting used to; everyone who hasn't played Zero-K or a TA-like RTS(a market we've probably tapped) is used to numbers, so numbers are the more straightforward approach. 3 Ivand: you are used to bars, so it would take some getting used to; everyone who hasn't played Zero-K or a TA-like RTS(a market we've probably tapped) is used to numbers, so numbers are the more straightforward approach.
4 .... 4 ....
5 [/quote] 5 [/quote]
6 \n 6 \n
7 Yes, i'm, I admit it. Still I personally don't have in-game time to read numbers from the widget, absolutely no time. For the same reason speedometer of most of the cars is based on pointing arrow, rather on displaying numeric values. It's done based on the fact that arrow pointer position is easier to read than a numeric value. Once I had a car with numeric speed representation and it was readable well and fast, however the display itself was quite big and was placed in front of my eyes. So going back to the widget thing, for me the fundamental issue of the widget is the fact that two numbers need to be read ( written with small font) or two buckets should be analyzed ( how full they are) , however still a bucket icon is quite small one and it makes me spending more time to locate the proper resource bank and analize it. 7 Yes, i'm, I admit it. Still I personally don't have in-game time to read numbers from the widget, absolutely no time. For the same reason speedometer of most of the cars is based on pointing arrow, rather on displaying numeric values. It's done based on the fact that arrow pointer position is easier to read than a numeric value. Once I had a car with numeric speed representation and it was readable well and fast, however the display itself was quite big and was placed in front of my eyes. So going back to the widget thing, for me the fundamental issue of the widget is the fact that two numbers are needed to be read ( written with small font) or two buckets should be analyzed ( how full they are) , however still a bucket icon is quite small one and it makes me spending more time to locate the proper resource bank and analyze it.
8 \n 8 \n