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Econ tab in integral goes something like...
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Econ tab in integral goes something like...
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[b]X[/b]...
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[b]X[/b]...
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X[b]C[/b] for [b]C[/b]aretaker
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X[b]C[/b] for [b]C[/b]aretaker
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X[b]F[/b] for [b]F[/b]usion
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X[b]F[/b] for [b]F[/b]usion
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X[b]S[/b] for [b]S[/b]olar
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X[b]S[/b] for [b]S[/b]olar
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X[b]Q[/b] for Mex (only useful in pregame [b]Q[/b]ueue)
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X[b]Q[/b] for Mex (only useful in pregame [b]Q[/b]ueue)
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X[b]A[/b] for Windgen (harvests [b]a[/b]ir)
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X[b]A[/b] for Windgen (harvests [b]a[/b]ir)
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X[b]D[/b] for Geo ([b]d[/b]eep? or just XD lulzy)
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X[b]D[/b] for Geo ([b]d[/b]eep? or just XD lulzy)
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X[b]G[/b] for Singu (its [b]g[/b]igantic)
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X[b]G[/b] for Singu (its [b]g[/b]igantic)
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X[b]Z[/b] for Storage (you use it when exce[b]ZZ[/b]ing)
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X[b]Z[/b] for Storage (you use it when exce[b]ZZ[/b]ing)
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Note how hotkeys for solar and fusion are the same as in that crazy CR widget. Must be conspiracy.
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Note how hotkeys for solar and fusion are the same as in that crazy CR widget. Must be conspiracy.
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Also,
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Also,
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Some factories:
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Some factories:
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[b]Z[/b]...
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[b]Z[/b]...
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Z[b]Q[/b] for the [b]q[/b]uiet bots
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Z[b]Q[/b] for the [b]q[/b]uiet bots
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Z[b]A[/b] for [b]a[/b]ll-terrain
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Z[b]A[/b] for [b]a[/b]ll-terrain
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Z[b]E[/b] for the -[b]e[/b]r factory
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Z[b]E[/b] for the -[b]e[/b]r factory
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Z[b]S[/b] for jumpjet/[b]s[/b]pecialist
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Z[b]S[/b] for jumpjet/[b]s[/b]pecialist
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Defenses:
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Defenses:
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[b]C[/b]...
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[b]C[/b]...
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C[b]E[/b] for [b]E[/b]MG
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C[b]E[/b] for [b]E[/b]MG
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C[b]X[/b] for Urchin (menaces with spikes of X)
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C[b]X[/b] for Urchin (menaces with spikes of X)
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C[b]S[/b] for Hax [b]S[/b]aw
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C[b]S[/b] for Hax [b]S[/b]aw
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Special:
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Special:
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[b]V[/b]...
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[b]V[/b]...
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V[b]R[/b] for Very Radar
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V[b]R[/b] for Very Radar
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V[b]X[/b] is a bad mnemonic, but it's memorable anyway.
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V[b]X[/b] is a bad mnemonic, but it's memorable anyway.
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---
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I'd love a mnemonic for X[b]V[/b], which is airpad. Because i always forget it.
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