1 |
IIRC
the
old
decentralized
system
led
to
lots
of
complaints
about
newbies
who
had
no
idea
how
to
play
the
metagame
building
random
things
with
their
metal*.
Now
that
PW
appears
to
be
meant
to
be
highly
competitive
anyway,
there
have
been
proposals
to
restrict
faction
joining
to
only
selected
individuals
from
the
get-go
(
although
this
was
more
intended
to
deal
with
winning
faction
bandwagoning)
.
|
1 |
IIRC
the
old
decentralized
system
led
to
lots
of
complaints
about
newbies
who
had
no
idea
how
to
play
the
metagame
building
random
things
with
their
metal
and
sending
dropships
to
random
places*.
Now
that
PW
appears
to
be
meant
to
be
highly
competitive
anyway,
there
have
been
proposals
to
restrict
faction
joining
to
only
selected
individuals
from
the
get-go
(
although
this
was
more
intended
to
deal
with
winning
faction
bandwagoning)
.
|
2 |
\n
|
2 |
\n
|
3 |
On the other end of the problem, even with a decentralized system people without any planets are still locked out from much of the game.
|
3 |
On the other end of the problem, even with a decentralized system people without any planets are still locked out from much of the game.
|
4 |
\n
|
4 |
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|
5 |
I previously created the [url=http://zero-k.info/Planetwars/Ladder]PW ladder[/url] so people could still have fun Fighting and Slaying Their Enemies without having to worry about all the economy stuff. It might have worked better if I hadn't broken that round in other ways.
|
5 |
I previously created the [url=http://zero-k.info/Planetwars/Ladder]PW ladder[/url] so people could still have fun Fighting and Slaying Their Enemies without having to worry about all the economy stuff. It might have worked better if I hadn't broken that round in other ways.
|
6 |
(also I need to remove the mercs part)
|
6 |
(also I need to remove the mercs part)
|
7 |
\n
|
7 |
\n
|
8 |
*It's like every newbie rage ZK game except ten times worse because the negative impacts last for weeks or months instead of 30-60 minutes.
|
8 |
*It's like every newbie rage ZK game except ten times worse because the negative impacts last for weeks or months instead of 30-60 minutes.
|