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PlanetWars 13 is now Live!

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Date Editor Before After
9/17/2014 5:55:14 PMRUrankYogzototh before revert after revert
Before After
1 Okay, can i have a clarification on how metal works? 1 Okay, can i have a clarification on how metal works?
2 \n 2 \n
3 So, when a player plays a 2v2 game, he gains a +50 to his metal quota, together with his teammate, and those 100m are added to the team storage. 3 So, when a player plays a 2v2 game, he gains a +50 to his metal quota, together with his teammate, and those 100m are added to the team storage.
4 \n 4 \n
5 However, any person with enough quota can spend those resources. That means some high-ranking manager, or another player whose metal was spent earlier. 5 However, any person with enough quota can spend those resources. That means some high-ranking manager, or another player whose metal was spent earlier.
6 \n 6 \n
7 Dont you see a problem there? That since the officials are spending public metal this increases "debt" in the form of growing unspent quota for other players? 7 Dont you see a problem there? That since the officials are spending public metal this increases "debt" in the form of growing unspent quota for other players?
8 \n 8 \n
9 Imagine how hard its gonna be to save up for some large project - your faction saves up 8k metal, then some nabs whose metal was being spent by the Mastermind appear and spend it on some useless shit. 9 Imagine how hard its gonna be to save up for some large project - your faction saves up 8k metal, then some nabs whose metal was being spent by the Mastermind appear and spend it on some useless shit.
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12 Why isnt personal and community metal (and maybe other "resources" like dropships and bombers) are just split and counted individually. 12 Why isnt personal and community metal (and maybe other "resources" like dropships and bombers) are just split and counted individually.
13 Say, each player retains 50% of their metal, and the rest is taxed into the faction storage. They can donate it if they want, but want to keep it and build whatever they want on their polanet, if they get one. 13 Say, each player retains 50% of their metal, and the rest is taxed into the faction storage. They can donate it if they want, but want to keep it and build whatever they want on their polanet, if they get one.
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16 Same with everything else. Right now it feels like the whole metagame is played by 2-3 people on each faction, and the rest of the faction are just there to provide force for battles. 16 Same with everything else. Right now it feels like the whole metagame is played by 2-3 people on each faction, and the rest of the faction are just there to provide force for battles. I dont think such approach is going to be very fun to anyone but those 2-3 people.
17 \n 17 \n
18 \n 18 \n