1 |
I
should
mention
that
there
was
a
bit
of
a
rules
change9
hours
ago.
These
are
generally
really
bad
to
do
and
it
was
added
due
to
some
miscommunication
but
now
that
it
is
in
it
may
as
well
stay
there.
Also
without
it
the
round
probably
would
have
been
very
short
and
it
would
take
work
to
set
it
up
again
|
1 |
I
should
mention
that
there
was
a
bit
of
a
rules
change9
hours
ago.
These
are
generally
really
bad
to
do
and
it
was
added
due
to
some
miscommunication
but
now
that
it
is
in
it
may
as
well
stay
there.
Also
without
it
the
round
probably
would
have
been
very
short
and
it
would
take
work
to
set
it
up
again.
|
2 |
\n
|
2 |
\n
|
3 |
In
effect
a
warp
core
attack
requires
10
dropships
to
reach
full
effectiveness.
If
you
warp
attack
with
less
than
10
dropships
the
total
IP
from
the
battle
is
reduced
to
0.
1*#Dropships.
There
are
still
some
relatively
minor
problems
with
the
way
dropships
work
but
those
can
wait
for
the
next
round.
|
3 |
In
effect
a
warp
core
attack
requires
10
dropships
to
reach
full
effectiveness.
If
you
warp
attack
with
less
than
10
dropships
the
total
IP
from
the
battle
is
reduced
to
0.
1*#Dropships.
There
are
still
some
relatively
minor
problems
with
the
way
dropships
work
but
those
are
definitely
small
enough
to
wait
for
the
next
round.
|
4 |
\n
|
4 |
\n
|
5 |
\n
|
5 |
\n
|
6 |
https://github.com/ZeroK-RTS/Zero-K-Infrastructure/commit/15d77aec84cf5a2377d9c709bcea7b270ccf6aed
|
6 |
https://github.com/ZeroK-RTS/Zero-K-Infrastructure/commit/15d77aec84cf5a2377d9c709bcea7b270ccf6aed
|