1 |
After
watching
replay
I
do
think
the
air
start
was
not
necessarily
bad,
could
have
been
a
lot
more
effective
like
you
said
but
I
still
think
it
was
a
good
demonstration
of
halberds
strength.
I
didn't
use
the
halberds
particularly
well
either
but
you
usually
defend
your
base
by
spamming
defenders
when
you
go
air,
which
halberds
are
great
against
and
I
wouldn't
write
off
blocking
expansion
so
much,
every
bomber
that
is
forced
to
attack
halberd
is
a
mex/con
saved.
I
only
made
a
small
amount
of
halberds
but
I
think
by
slowing
your
expansion
and
killing
a
few
base
mexes,
they
had
a
lot
of
impact
which
is
probably
one
of
the
reasons
why
your
land
switch
seemed
so
bad.
|
1 |
After
watching
replay
I
do
think
the
air
start
was
not
necessarily
bad,
could
have
been
a
lot
more
effective
like
you
said
but
I
still
think
it
was
a
good
demonstration
of
halberds
strength.
I
didn't
use
the
halberds
particularly
well
either
but
you
usually
defend
your
base
by
spamming
defenders
when
you
go
air,
which
halberds
are
great
against
and
I
wouldn't
write
off
blocking
expansion
so
much,
every
bomber
that
is
forced
to
attack
halberd
is
a
mex/con
saved.
I
only
made
a
small
amount
of
halberds
but
I
think
by
slowing
your
expansion
and
killing
a
few
base
mexes,
they
had
a
lot
of
impact
which
is
probably
one
of
the
reasons
why
your
land
switch
seemed
so
slow.
|