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Make hacksaw mini version of trident

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Date Editor Before After
8/20/2014 10:32:01 PMSkasi before revert after revert
Before After
1 Oh that reminds me of some numbers: 1 Oh that reminds me of some numbers:
2 Zero-K has 16 defensive structures. This is not counting jammer, anti, behe and superweapons. 2 Zero-K has 16 defensive structures. This is not counting jammer, anti, behe and superweapons.
3 -> ZK has more defensive structures as other games have buildings per faction. (sc(2) anyone?) 3 -> ZK has more defensive structures as other games have buildings per faction. (sc(2) anyone?)
4 \n 4 \n
5 5 of these structures can [b]only[/b] target air units. 5 5 of these structures can [b]only[/b] target air units.
6 -> One of ZKs earliest design goals was to get rid of artificial target limitations. 6 -> One of ZKs earliest design goals was to get rid of artificial target limitations.
7 \n
8 ZK has a total of 16 units (mobile+static) that can only target air units.
9 -> There's 19 buildable air units. Not counting drones. Soon we will have more AA units than air units.