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Oh that reminds me of some numbers:
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Oh that reminds me of some numbers:
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Zero-K has 16 defensive structures. This is not counting jammer, anti, behe and superweapons.
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Zero-K has 16 defensive structures. This is not counting jammer, anti, behe and superweapons.
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-> ZK has more defensive structures as other games have buildings per faction. (sc(2) anyone?)
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-> ZK has more defensive structures as other games have buildings per faction. (sc(2) anyone?)
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5 of these structures can [b]only[/b] target air units.
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5 of these structures can [b]only[/b] target air units.
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-> One of ZKs earliest design goals was to get rid of artificial target limitations.
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-> One of ZKs earliest design goals was to get rid of artificial target limitations.
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\n
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ZK has a total of 16 units (mobile+static) that can only target air units.
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-> There's 19 buildable air units. Not counting drones. Soon we will have more AA units than air units.
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