1 |
I
much
prefer
this
over
the
previous
design.
It's
clean,
it's
simple,
it
feels
like
part
of
the
UI
rather
than
some
obnoxious
overlay.
The
only
thing
I
could
possibly
suggest
as
a
nice-to-have
feature
would
be
a
line
along
the
side
of
each
commander
selection
button
showing
the
first
4
upgrade
module
icons
in
order,
about
the
same
size
as
the
flag
and
clan
icons
on
the
webpage
(
~25x25)
,
maybe
also
the
skin
(
as
a
coloured/textured
square)
,
but
given
that
this
action
isn't
that
time-sensitive,
I'd
say
it
works
fine
now.
|
1 |
I
much
prefer
this
over
the
previous
design.
It's
clean,
it's
simple,
it
feels
like
part
of
the
UI
rather
than
some
obnoxious
overlay.
The
only
issue
I
have
is
that
the
opacity
on
the
tooltip
is
way
too
low,
which
makes
it
hard
to
read
the
modules.
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2 |
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3 |
Other than that, the only thing I could possibly suggest as a nice-to-have feature would be a line along the side of each commander selection button showing the first 4 upgrade module icons in order, about the same size as the flag and clan icons on the webpage (~25x25), maybe also the skin (as a coloured/textured square), but given that this action isn't that time-sensitive, I'd say it works fine now.
|
2 |
\n
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4 |
\n
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3 |
[quote]I like it, but there are many things which need perfecting before this. [/quote]
|
5 |
[quote]I like it, but there are many things which need perfecting before this. [/quote]
|
4 |
Unless they are bugs with this design, they aren't relevant. This work isn't detracting from bug fixes (and is arguably a fix in itself, for UI design).
|
6 |
Unless they are bugs with this design, they aren't relevant. This work isn't detracting from bug fixes (and is arguably a fix in itself, for UI design).
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