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Commander Death

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Date Editor Before After
8/7/2014 12:34:52 PMUSrankShaman before revert after revert
8/7/2014 12:34:19 PMUSrankShaman before revert after revert
8/7/2014 11:11:06 AMUSrankShaman before revert after revert
8/7/2014 11:08:23 AMUSrankShaman before revert after revert
8/7/2014 11:07:31 AMUSrankShaman before revert after revert
8/7/2014 11:05:08 AMUSrankShaman before revert after revert
8/7/2014 11:03:54 AMUSrankShaman before revert after revert
Before After
1 However if you start as [img]http://packages.springrts.com/zkmanual/unitpics/factoryplane.png[/img] or [img]http://packages.springrts.com/zkmanual/unitpics/factorygunship.png[/img] don't build a [img]http://packages.springrts.com/zkmanual/unitpics/armca.png[/img] first. 1 However if you start as [img]http://packages.springrts.com/zkmanual/unitpics/factoryplane.png[/img] or [img]http://packages.springrts.com/zkmanual/unitpics/factorygunship.png[/img] don't build a [img]http://packages.springrts.com/zkmanual/unitpics/armca.png[/img] first.
2 \n 2 \n
3 As [img]http://packages.springrts.com/zkmanual/unitpics/factoryplane.png[/img] Build [img]http://packages.springrts.com/zkmanual/unitpics/fighter.png[/img] for the first few minutes and scout the enemy with them. If the enemy doesn't have a player with a [img]http://packages.springrts.com/zkmanual/unitpics/factoryplane.png[/img] build [img]http://packages.springrts.com/zkmanual/unitpics/corshad.png[/img] until you have three then go find and bomb a [img]http://packages.springrts.com/zkmanual/unitpics/commsupport.png[/img] / [img]http://packages.springrts.com/zkmanual/unitpics/skin_bombard_steel.png[/img] or [img]http://packages.springrts.com/zkmanual/unitpics/commrecon.png[/img] with them. 3 As [img]http://packages.springrts.com/zkmanual/unitpics/factoryplane.png[/img] Build [img]http://packages.springrts.com/zkmanual/unitpics/fighter.png[/img] for the first few minutes and scout the enemy with them. If the enemy doesn't have a player with a [img]http://packages.springrts.com/zkmanual/unitpics/factoryplane.png[/img] build [img]http://packages.springrts.com/zkmanual/unitpics/corshad.png[/img] until you have three then go find and bomb a [img]http://packages.springrts.com/zkmanual/unitpics/commsupport.png[/img] / [img]http://packages.springrts.com/zkmanual/unitpics/skin_bombard_steel.png[/img] or [img]http://packages.springrts.com/zkmanual/unitpics/commrecon.png[/img] with them.
4 \n 4 \n
5 As [img]http://packages. springrts. com/zkmanual/unitpics/factorygunship. png[/img] make [img]http://packages. springrts. com/zkmanual/unitpics/corrap. png[/img] to help your [img]http://packages. springrts. com/zkmanual/unitpics/factoryplane. png[/img] player with anti-air or [img]http://packages. springrts. com/zkmanual/unitpics/blastwing. png[/img] to scout the enemy. If the enemy gets [img]http://packages. springrts. com/zkmanual/unitpics/corvamp. png[/img]s make [img]http://packages. springrts. com/zkmanual/unitpics/gunshipaa. png[/img]. If your team loses air superiority it may be wise to switch to [img]http://packages. springrts. com/zkmanual/unitpics/factorycloak. png[/img]. 5 As [img]http://packages. springrts. com/zkmanual/unitpics/factorygunship. png[/img] make [img]http://packages. springrts. com/zkmanual/unitpics/corape. png[/img] to help your [img]http://packages. springrts. com/zkmanual/unitpics/factoryplane. png[/img] player with anti-air or [img]http://packages. springrts. com/zkmanual/unitpics/blastwing. png[/img] to scout the enemy. If the enemy gets [img]http://packages. springrts. com/zkmanual/unitpics/corvamp. png[/img]s make [img]http://packages. springrts. com/zkmanual/unitpics/gunshipaa. png[/img]. If your team loses air superiority it may be wise to switch to [img]http://packages. springrts. com/zkmanual/unitpics/factorycloak. png[/img].
6 \n 6 \n
7 Happy hunting :) 7 Happy hunting :)