quote: Generally in games vet units are better then fresh units. I thought maybe if a unit gets to level 3 in experience then it should be able to choose a "upgrade" package like for example 10% more health, or 10% more damage |
It already happens! At 3 XP, the unit always chooses the "kill 3 times my worth of metal of enemy units" package; what's more, using chrono tricks it is applied in the past.
quote: this is not wesnoth in space |
B-but it's 3D!
quote: what? repairing does not consume metal?? |
Yes; repair only costs energy. It also only costs half as much energy to fully repair a unit than it was to build it.
quote: more specific upgrades to units like a third cannon for sumo |
Same basic units with different stats are bad. If I see two units of the same type I expect them to have the same abilities; why would one arbitrarily have more firepower? Commanders are somewhat OK in this regard because there's only one per player, but the fact that they all look the same, have terrible non-informative names like "not to choose level 2", and can vary massively doesn't really help.