quote: The problem of feeding different videostreams of different people to one person alone would already be quite difficult to get right. |
I would rather have only one computer that does the actual streaming. If more "camera men" are needed they could controll the view on stream-computer via widgets that syncs their cameras. Such widget already exists.
tl;dr: ideas from other game's broadcasts that might work in zK.
quote: I have to say, the sheer professional look of such a thing, where live-commentated games with awesome camerawork are presented to an audience, would just be extremely impressive (and something i've not really seen done in a videogame before). Currently, you have (at best) one person doing the camerawork and then one or two commentators in competitive environment casting, making an actual show out of a game would be really awe-inspiring.
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In my opinion something like this gets close:
(recording of a live broadcast)
german video but think the concept is understandable.
I think the difference between "I am watching some dude stream a game and talk" to "I am watching a report" is made by attention to many small details.
Some timestamps to ideas that could be done in zK too:
(not sure if the best examples but do not feel like looking through hours of recordings)
Some logo/animation before broadcast begins and whenever not ingame.
Looks more professional than watching someone click around on his desktop or lobby.
Can be done by setting up scenes in openbroadcaster.
quick recap of past event.
championship standings and some background info on drivers/players/teams/league.
introduction to current event.
start
Not sure how it is done in this excact video but usually camera-operator and commentator are different people.
at end: interview with winners. (from diff broadcast)
That is fairly easy to do if the streamer is on teamspeak:
Just have the winners join into the same channel.
Not noticeable in this video but the commentator can actually listen to racecontrol people in teamspeak.
Can also have some statistics/trackmap on different screen so always has some info what is going on. Could work in zK too: have some helper in teamspeak look up who is playing next, which maps,.. and relay the info to streamer.
If he does not want would not even have to be audible in stream:
Just whenever the commentator starts to struggle (
"Where is his commander uuh his commander is hm where is it lost..err") someone can help out like make a quick ping on minimap.
For that the helper should not listen to stream but via teamspeak so that there is no delay.
A highlights-report would be great too.
like
RTS games often have phases that could be summarized as
"and then they spammed more flash towards center and built more windmills for 10 minutes."Cut out all the scenes that are not
that interessting.
Personally I would love to watch a zK tourney-report where every game is condensed to the most interessting 1-2 minutes, with after-match commentary.
This could be done by multiple people, say everyone who wants to creates one such report-clip for a game. Then they are all put together with some transitions inbetween.
That seems more realisticaly doable than the "many camera-men with live producer" maybe?