Loading...
  OR  Zero-K Name:    Password:   
Title: TEAMS: All welcome!
Host: CZrankSpringiee2
Game version: Zero-K v1.1.3.6
Engine version: 91.0
Battle ID: 171529
Started: 11 years ago
Duration: 15 minutes
Players: 13
Bots: False
Mission: False
Rating: Casual
Watch Replay Now
Manual download

Team 1
Chance of victory: 54.1%

ROrankForever
CArankTheMooseIsLoose
GBrankSab
DErankzeromimi
USranknublin
BErankRobinCoasterTycoon3
Team 2
Chance of victory: 45.9%

DErankAdminmojjj
SErankMudhishCode
GBrankfiendicus_prime
GBrankKyubey
unknownrank[HAL]gershon
DEranks0m3on3
PLrankFTS

Show winners



Preview
Filter:    Player:  
sort
11 years ago
Team 1 victory is thanks to unexpected usage of Newton to propel Dirtbags and Roaches at lethal velocities across the map.

"Do Dirtbags do damage?"
"They do if you throw it hard enough."
+0 / -0
11 years ago
I remember testing that offline. I set up a shooting range with solars but i could never get any kind of accuracy, they flew off in all directions.
+0 / -0
i spent 1 day to perfect this strategy....you really think its easy?
+0 / -0
ROrankForever is like the boss of Crazy Gravity Sciences chair in ZK Institute of Lolphysics.
+0 / -0
11 years ago
Forever found something useful with newtons again?
NERF!!!
+0 / -0
11 years ago
NOOOOOOOOOOOOOOOOO Not again:(.You nerfet the last one so hars.....theres some chances for it to come back?
+0 / -0
It shouldn't be too hard to put a newton in front of your base to deflect units flinged at you.

If i got forever correctly, he practiced this before, and you can't readjust that easily to different newton locations...
+0 / -0
11 years ago
newtons dont work all the time...the spot of roaches and dirtbags comming that way is to fast for newton to react.
+0 / -0
We can test this out if you want. I suggested putting a newton where their defender was placed ("in front your base"), so it just adds some upward momentum. It's not about stopping the unit or shooting it back, it's about sending it into the void behind your base.
+0 / -0