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Rankings Proposal

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In light of the recent discussion about elo rankings and some of the various opinions of the problems and merits, I have the following design proposal. I want to make everyone happy while also especially considering the UI complexity. I am willing to contribute artwork for this but I don't have the skills do implement the code. Although considering implementation is looking too far ahead; this is mostly a brainstorm.

Elo is split up according to game type, for example between 1v1, Team, and FFA.

Elo as a number becomes almost entirely invisible. Instead, you are in a 'league' based on your elo ranking. Instead of the number, you get an emblem representing your league. Since you may be in different leagues depending on the different game types, there are some rules are to when each ranking is displayed:

--- Visibility Rules ---

General Lobby Chat: No league ranking is visible

Battleroom/Ingame: League is visible relevant to the game type (i.e. team tanking shows in team games)

Website Forums: No league ranking is visible

Website User Pages: All rankings are visible, similar to SC2 battle.net pages (i.e. )

Top Players Pages: Potentially the only place where the numbers themselves should be visible. There could be individual top player lists for all game types.

My hopeful goals with this are to keep the feeling of fun from competitive ranking and the feeling of personal progression while hoping to reduce some of the smurfing and other behavior.

(Also worth noting I think that a league system has been on the to-do since about when elo was first implemented)
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USrankZag
11 years ago
I like the idea. But does 1v1 and FFA really need to be separate? Also, how would leaderboard work?
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11 years ago
As 1v1 is the purest form of competition and measurement of individual achievement, I would think that individual 1v1 rankings would be the highest priority over the others. Besides which, there should be plenty of room for several rankings with this proposal. I would almost recommend splitting Team into Small Team and Large Team, adding a Novelty category for Duck/Trololo games, or other possibilities. It would be good to get some feedback towards this.

And by leaderboard do you mean the 'Top 10' on the front page? I think is unnecessary altogether, but there are options around that also. A simple option would be to simply default it to one game type.
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11 years ago
Elo display for non-1v1 was removed to prevent people gaming it so much. As long as we have mixed skill games, there is little reason to display team elo, as playing better means getting worse teammates. When we get enough games that people CAN actually play with players who are in the same 'league', then leagues are relevant.

And as long as people keep stacking into the same 10v10 room that won't happen.
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11 years ago
I like the idea of leagues.
Im afraid that any form of visible ranking for normal pub team games leads to undesired behavior - increases chances of raging etc.
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I completely agree with those points.

My reasoning is that replacing the ranking number with a league would 'soften' the negative effects. Since a league ranking should barely fluctuate compared to an elo number, there should be much less of the psychological pressure that leads to raging and smurfing.

This is proposal in reaction to the mostly negative reaction to the change. I hardly think random pub games need rankings, but there seem to be many players who feel strongly about it. (Although it could just be the noisy minority) So, it comes as a compromise to everyone.
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the majority will always be silent and go with whatever they are presented with.

And really, this entire smurf issue has been blown completely out of proportion. You take way too much upon yourself with these type of changes (licho's changes). The effects of the non-troll smurfs on team games is minimal.

I do really like the idea of leagues but the community is too small to support it. We could of course anticipate on it for when it happens. (well, it doesnt hurt to dream about a huge ZK community :-) )

Also have to agree with Lucky when he wonders if the pub-games need a ranking at all. We could make games up to 5v5 ranked and leave the bigger ones unranked. You simply use the smaller teamgames ranking for the biggame balance.
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11 years ago
OP presents two different ideas:
- split ELO by game type
- replace visible ELO by leagues

The split has been requested for quite some time.

Replacing ELO with leagues is just a decrease of the resolution of the same information when it is presented. I don't see how this would change anything. If you are in the 1800-2000 leagues and play like someone who is in the 1200-1400 league, while game has been balanced using your hidden 1950 ELO... what would this solve? The opposite is also true.

What about stopping being so contemptuous about large games? Most players playing 8v8 or 10v10 will do their best, even if that is not much. The problem is not large games and it is not mixed skills games. The problem is games where serious and non-serious players are mixed.

Do you really think playing 3v3 with a 1900 ELO teammate that is trolling to get his ELO down is really more meaningful than a 10v10 where everyone is doing its best?

I'll make a thread with another proposal, to not hijack this one...
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