I want to talk about such a unit as Knight, it prompted me to this series of defeats against this unit. I think he was very increase in last patch and now he has properties that should not possess.
I want to start with the role of such a unit as a scorpion in the game, the following should be noted, a scorpion in solitary form, this is a rather weak unit, to get a scorpion you need to build a special factory and after spending some time to get your first scorpion. He is weak, because there are many combinations that can resist him alone (widows, just sub-artillery (rogue))) all this can withstand one scorpion. This is followed by the following mechanics, as soon as we get two scorpions, this group becomes one of the strongest combinations in the game, it defeats almost any combination of the opponent, is able to autonomously act on any part of the map without support and inflict colossal damage. This applies to three and four scorpions and so on. To counter such a group can be very limited ways, such as ultamatums. Such a group is expensive, it comes close to a bertha or even two or nuke at a price, but it is also effective. Nothing in this game should just counteract the scorpions, do you want to kill the scorpions? Be prepared to spend resources, time and your microskill just like always has been and should be.
I want you to consider this situation:
It shows a simple battle of two scorpions against knights. 13x Knight (4550 metal) vs 2x scorps (6k metal). Scorpions lose, 4 knights (1400 metal) remain alive. I want to remind you that scorpions need to build an additional factory. Knights can also get support in the form of very cheap invisibility, as well as raiders, speeding up the killing of scorpions.
Decide for yourself honestly it or not.
I want to show you this:
Funny?
I also suggest enjoying a few more selections:
7x Knight (2 450 metal) vs 1x Dante (3500 metal)
5x Knight (1 750 metal) vs 1x Ulti (2 000 metal)
By the way, the role of the knight it Assault, here is an example of how the assault behaves
6x Minotaur (5100 metal) vs 2x Scorp (6k metal)
I want to emphasize one feature of assaults, raiders can raid them, but raiders are not able to attack knights, they just suicide. All that confronts them at least somehow is sub-artillery or artillery, but knights have easy access to invisibility through the cons.
10 glaive can kill Minotaur, 8 will remain alive
10 glaive vs 1 knight, 2 will remain alive