Yeah the ZKGBAI folder is what I transferred, it has dist inside it.
Also updated my java and really got my hopes up that it would fix it, but still the same thing. Can you kindly point me in the direction of where the game logs are stored so I can take a look at them? That's a good idea
Edit: Oh I think I found them in Zero-K/log. Giving them a lookover but it's confusing. Maybe someone can make more sense of it than I can
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1344-g07bdbaf\springsettings.cfg"
LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
============== <Log Sections> ==============
Available:
ArchiveScanner
AutohostInterface
BumpWater
CSMFGroundTextures
CregSerializer
DecalsDrawerGL4
DynWater
FarTextureHandler
Font
GameServer
GroundMoveType
KeyBindings
LuaSocket
Model
Net
Path
Piece
RoamMeshDrawer
Shader
SkyBox
Sound
Texture
VFS
Enabled:
Sound (Notice)
VFS (Info)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
============== </Log Sections> ==============
============== <User Config> ==============
AdvSky = 1
AllowDeferredMapRendering = 1
AllowDeferredModelRendering = 1
BumpWaterAnisotropy = 2
BumpWaterBlurReflection = 1
BumpWaterDepthBits = 32
BumpWaterReflection = 2
BumpWaterRefraction = 2
BumpWaterTexSizeReflection = 1024
CamFreeScrollSpeed = 50
CamMode = 1
CamTimeExponent = 4.0
CamTimeFactor = 1.0
CubeTexSizeReflection = 1024
CubeTexSizeSpecular = 1024
DualScreenMiniMapOnLeft = 1
DynamicSky = 1
EdgeMoveDynamic = 0
EdgeMoveWidth = 0.003
FPSFOV = 90
FPSScrollSpeed = 50
FeatureDrawDistance = 600000
FeatureFadeDistance = 600000
FontSize = 18
Fullscreen = 0
GrassDetail = 16
GroundDecals = 10
GroundDetail = 180
GroundScarAlphaFade = 1
HangTimeout = 30
HardwareCursor = 1
InitialNetworkTimeout = 0
InputTextGeo = 0.26 0.73 0.02 0.028
LODScale = 1.000
LODScaleReflection = 1.000
LODScaleRefraction = 1.000
LODScaleShadow = 1.000
LuaGarbageCollectionMemLoadMult = 100
MSAALevel = 8
MaxParticles = 50000
MaxSounds = 32
MaximumTransmissionUnit = 0
MiddleClickScrollSpeed = -0.0015
MiniMapMarker = 0
MouseDragCircleCommandThreshold = 25
MouseDragScrollThreshold = 0
OverheadMaxHeightFactor = 1.39999998
OverheadScrollSpeed = 50
ReconnectTimeout = 0
RotOverheadScrollSpeed = 50
RotateLogFiles = 1
ScrollWheelSpeed = -25
ShadowMapSize = 4096
Shadows = 1
ShowClock = 0
ShowPlayerInfo = 0
SplashScreenDir = ./MenuLoadscreens
TeamHighlight = 0
TreeRadius = 2500
UnitIconDist = 212
UnitLodDist = 9999
UseDistToGroundForIcons = 1.10000002
VFSCacheArchiveFiles = 0
Water = 4
WindowPosX = 0
WindowPosY = 0
XResolutionWindowed = 1920
YResolutionWindowed = 1080
snd_volmaster = 22
snd_volui = 84
============== </User Config> ==============
============== <User System> ==============
Spring Engine Version: 104.0.1-1344-g07bdbaf maintenance
Build Environment: gcc libstdc++ version 20171010
Compiler Version: gcc-5.5.0
Operating System: Windows 10 April 2018 Update (build 17134)
Hardware Config: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz; 16319MB RAM, 32703MB pagefile
Binary Word Size: 32-bit (emulated)
Process Clock: std::chrono::high_resolution_clock
Physical CPU Cores: 4
Logical CPU Cores: 8
============== </User System> ==============
[good_fpu_init][STREFLOP_SSE]
SSE 1.0 : 1, SSE 2.0 : 1
SSE 3.0 : 1, SSSE 3.0 : 1
SSE 4.1 : 1, SSE 4.2 : 1
SSE 4.0A: 0, SSE 5.0A: 0
[WatchDog::Install] installed (hang-timeout: 30s)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
display=1 modes=45 bounds={x=0, y=0, w=1920, h=1080}
[ 1] 1920x1080x24bpp@60Hz
[10] 1680x1050x24bpp@60Hz
[12] 1600x900x24bpp@60Hz
[14] 1440x900x24bpp@60Hz
[21] 1280x800x24bpp@75Hz
[25] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
GL version : 4.6.0 NVIDIA 417.71
GL vendor : NVIDIA Corporation
GL renderer : GeForce GTX 970/PCIe/SSE2
GLSL version: 4.60 NVIDIA
GLEW version: 2.1.0
GPU memory : 4096MB (total) / 3029MB (available)
SDL swap-int: 1
ARB shader support : 1
GLSL shader support : 1
FBO extension support : 1
NVX GPU mem-info support : 1
ATI GPU mem-info support : 0
NPOT-texture support : 1 (1)
S3TC/DXT1 texture support : 1/1
texture query-LOD support : 1 (1)
MSAA frame-buffer support : 1 (1)
24-bit Z-buffer support : 1 (-)
primitive-restart support : 1 (1)
clip-space control support: 1 (1)
seamless cube-map support : 1 (1)
frag-depth layout support : 1 (-)
max. FBO samples : 32
max. texture size : 16384
max. texture anisotropy level: 16.000000
max. vec4 varyings/attributes: 31/16
max. draw-buffers : 8
max. rec. indices/vertices : 1048576/1048576
max. uniform buffer-bindings : 84
max. uniform block-size : 64KB
enable ATI-hacks : 0
compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=0 (disabled)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<1920,1017>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 1920x1017x24bpp@60Hz (windowed::decorated)
[TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u
[~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 0ms
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[DataDirLocater::Check] Isolation Mode!
[DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1344-g07bdbaf\
Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1344-g07bdbaf\base
Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms
[VFS] [SpringVFS::ReserveArchives<this=077e5ce0>]
[VFS] [SpringVFS::AddArchive<this=077e5ce0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[VFS] [VFSHandler::SetGlobalInstanceRaw] handler=077e5ce0 (SpringVFS) global=00000000 (null)
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 252
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=07828ac0 context=077a32d8
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound] Vendor: OpenAL Community
[f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
[f=-000001] [Sound] Renderer: OpenAL Soft
[f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound] Devices:
[f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Speakers (Steam Streaming Microphone)]
[f=-000001] [Sound] [Speakers (Steam Streaming Speakers)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error: Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.1"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=077e5ce0>(arName="Chobby v1.7.7.1", overwrite=false)] section=3 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=077e5ce0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=077e5ce0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=077e5ce0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent:
https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2[f=-000001] Remember to update handler.lua once the following is in basecontent:
https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2[f=-000001] Remember to update handler.lua once the following is in basecontent:
https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1920, 1017, 0, 40
[f=-000001] Spring.GetViewGeometry, 1920, 1017, 0, 0
[f=-000001] gl.GetViewSizes, 1920, 1017
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown
[f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration:
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua>
[f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua>
[f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 50710
[f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua>
[f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Steam Release Notifier <gui_steam_release_notifier.lua>
[f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget: ChiliProfiler <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua>
[f=-000001] [Chobby] Detected game config, byar
[f=-000001] [Chobby] Detected game config, evorts
[f=-000001] [Chobby] Detected game config, evortsdev
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, taprime
[f=-000001] [Chobby] Detected game config, tc
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] High settings preset, 4194304
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, Water, 4
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Int, MSAALevel, 8
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Int, MSAALevel, 8
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent:
https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=076dfd60
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: FSAALevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 4096
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, MSAALevel, 8
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1017>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1017>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1017x24bpp@60Hz (windowed::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1017>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1017>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1017x24bpp@60Hz (windowed::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001] SteamOnline, Received
[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
[f=-000001] LuaArchive::GetAvailableAIs] game="Zero-K v1.7.8.3" (cached=0 loaded=0) map="" (cached=0 loaded=0)
[f=-000001] [VFS] [LuaArchiveVFS::UnMapArchives<this=077e5ce0>(reload=0)] (#mod=0 #map=0 #menu=2777)
[f=-000001] [VFS] [LuaArchiveVFS::AddArchive<this=077e5ce0>(arName="Zero-K v1.7.8.3", overwrite=false)] section=0 cached=0
[f=-000001] [VFS] [LuaArchiveVFS::ReMapArchives<this=077e5ce0>(reload=0)] (#mod=7811 #map=0 #menu=0)
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: FSAALevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 4096
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, MSAALevel, 8
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] [Game]
{
[allyTeam0]
{
numallies = 0;
}
[team1]
{
rgbcolor = 0.99609375 0.546875 0;
AllyTeam = 1;
TeamLeader = 0;
}
[team0]
{
rgbcolor = 0.99609375 0.546875 0;
AllyTeam = 0;
TeamLeader = 0;
}
[modoptions]
{
}
[allyTeam1]
{
numallies = 0;
}
[ai0]
{
Host = 0;
IsFromDemo = 0;
Name = ZKGBAI 0.12 (1);
ShortName = ZKGBAI;
Team = 1;
Version = 0.12;
}
[player0]
{
IsFromDemo = 0;
Name = legogeneralgrievous;
Team = 0;
rank = 0;
}
hostip = 127.0.0.1;
hostport = 0;
numplayers = 1;
startpostype = 2;
mapname = TitanDuel 2.2;
ishost = 1;
numusers = 2;
gametype = Zero-K v1.7.8.3;
GameStartDelay = 0;
myplayername = legogeneralgrievous;
nohelperais = 0;
}
[f=-000001] [ReloadOrRestart] Spring "E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1344-g07bdbaf\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001] [async=0] threads=3 tasks=84 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-2.000, -0.000}}ms
[f=-000001] thread=1 tasks=42 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 26815622256326121652032125422558531278628910103418671215774836627808277031031892580136518635099462495964181578214653246132093464013047645029056177269374976.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] thread=2 tasks=42 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, -26815622256326121652032125422558531278628910103418671215774836627808277031031892580136518635099462495964181578214653246132093464013047645029056177269374976.000}, {-2.000, 0.000, -2.000, -0.000}}ms
[f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=077a32d8 dev=07828ac0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=077a32d8 dev=07828ac0
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(077a32d8)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(07828ac0)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [VFS] [SpringVFS::UnMapArchives<this=077e5ce0>(reload=1)] (#mod=0 #map=0 #menu=2777)
[f=-000001] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1344-g07bdbaf\base
[f=-000001] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[f=-000001] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[f=-000001] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=07828ac0 context=1dd61a08
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound] Vendor: OpenAL Community
[f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
[f=-000001] [Sound] Renderer: OpenAL Soft
[f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound] Devices:
[f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Speakers (Steam Streaming Microphone)]
[f=-000001] [Sound] [Speakers (Steam Streaming Speakers)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error: Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.1"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=077e5ce0>(arName="Chobby v1.7.7.1", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=077e5ce0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=077e5ce0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=077e5ce0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=1 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [SpringApp::Reload][12] #script=721
[f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddMapArchivesToVFS][server=00000000] using map "TitanDuel 2.2" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=077e5ce0>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=077e5ce0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::StartServer]
mod-checksum=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 52949
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 42ms
[f=-000001] [SpringApp::Reload][13] reloadCount=1
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001] [PreGame::AddMapArchivesToVFS][server=1d547190] using map "TitanDuel 2.2" (loaded=1 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=077e5ce0>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=077e5ce0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=1d547190] using game "Zero-K v1.7.8.3" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=077e5ce0>(arName="Zero-K v1.7.8.3", overwrite=false)] section=0 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=077e5ce0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=077e5ce0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::GameDataReceived] recording demo to "E:\SteamLibrary\steamapps\common\Zero-K\demos\20190814_172635_TitanDuel 2_104.0.1-1344-g07bdbaf maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 47ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua>
[f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget: Main <main.lua>
[f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 207ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 270ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 340 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 738ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 130ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 0ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 73ms
[f=-000001] Synced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player legogeneralgrievous is empty or in invalid format
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player legogeneralgrievous is empty or in invalid format
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [liblobby] Warning: Duplicate user(cdhinsley) added to channel (zk)
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Loaded API widget: i18n <api_i18n.lua>
[f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua>
[f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua>
[f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
[f=-000001] Loaded API widget: Win Counter <api_win_counter.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player legogeneralgrievous is empty or in invalid format
[f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
[f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget: Lobby Battle Status <api_lobby_battle_status.lua>
[f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua>
[f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua>
[f=-000001] Loaded API widget: Lups <lups_wrapper.lua>
[f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
[f=-000001] Loaded API widget: Chili Framework <api_chili.lua>
[f=-000001] Loaded widget: Save/Load API <api_saveload.lua>
[f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua>
[f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] GroundDetail set to 110
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 50000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 212
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua>
[f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua>
[f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua>
[f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua>
[f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
[f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua>
[f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua>
[f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua>
[f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua>
[f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua>
[f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua>
[f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua>
[f=-000001] Loaded widget: Unit Icons <unit_icons.lua>
[f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua>
[f=-000001] Loaded widget: Noises <snd_noises.lua>
[f=-000001] Loaded widget: HealthBars <unit_healthbars.lua>
[f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
[f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
[f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
[f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget: BuildETA <gui_build_eta.lua>
[f=-000001] Loaded widget: Objectives <mission_objectives.lua>
[f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
[f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua>
[f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua>
[f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua>
[f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
[f=-000001] Loaded widget: Voice Assistant <unit_voice.lua>
[f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua>
[f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua>
[f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
[f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua>
[f=-000001] Loaded widget: Auto Group <unit_auto_group.lua>
[f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua>
[f=-000001] Loaded widget: MetalFeatures (new) <gui_metal_features_new.lua>
[f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua>
[f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua>
[f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua>
[f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
[f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
[f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua>
[f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua>
[f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua>
[f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua>
[f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
[f=-000001] Loaded widget: Mission Results Handler <mission_results.lua>
[f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua>
[f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua>
[f=-000001] Loaded widget: MinimapEvents <minimap_events.lua>
[f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
[f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua>
[f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua>
[f=-000001] Loaded widget: In-game Ignore <ignore.lua>
[f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua>
[f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
[f=-000001] Loaded widget: Haven Handler <gui_havens.lua>
[f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget: Grab Input <api_grabinput.lua>
[f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua>
[f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
[f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua>
[f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
[f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
[f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua>
[f=-000001] Loaded widget: Darkening <gui_darkening.lua>
[f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua>
[f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua>
[f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua>
[f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua>
[f=-000001] Loaded widget: CameraShake <camera_shake.lua>
[f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua>
[f=-000001] Loaded widget: Autoquit <autoquit.lua>
[f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua>
[f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget: Unit Start State <unit_start_state.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua>
[f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua>
[f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua>
[f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua>
[f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
[f=-000001] Loaded widget: UnitShapes <unit_shapes.lua>
[f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua>
[f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua>
[f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua>
[f=-000001] Loaded widget: State Icons <unit_state_icons.lua>
[f=-000001] Loaded widget: Building Starter <unit_building_starter.lua>
[f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua>
[f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
[f=-000001] Loaded widget: Selection Send <api_selectionsend.lua>
[f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
[f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua>
[f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua>
[f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua>
[f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
[f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua>
[f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
[f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua>
[f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua>
[f=-000001] [EPIC Menu] Error: <EPIC Menu> Error in loading custom widget settings in Lasso Terraform GUI, order table incorrect.
[f=-000001] [EPIC Menu] Error: <EPIC Menu> Error in loading custom widget settings in Lasso Terraform GUI, order table incorrect.
[f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
[f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua>
[f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
[f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua>
[f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua>
[f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
[f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua>
[f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
[f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua>
[f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua>
[f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
[f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
[f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua>
[f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua>
[f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget: Outline Shader <gfx_outline_shader.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget: GC Control <api_gc_control.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd100
[f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd100 file="cache\104dev-maintenance/paths/TitanDuel 2.2.pe-909cd100.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd110
[f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd110 file="cache\104dev-maintenance/paths/TitanDuel 2.2.pe2-909cd110.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (239ms, checksum e83319b2)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [EOH::CreateSkirmishAI(id=0)]
[f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[f=-000001] [Java Interface] Error: Failed locating a JRE installation, you may specify the JAVA_HOME env var.
[f=-000001] [Java Interface] Error: Initialization failed.
[f=-000001] Error: Initializing AI Interface library from file "E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1344-g07bdbaf\AI\Interfaces\Java\0.1\AIInterface.dll". The call to initStatic() returned unsuccessfuly.
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 1ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11641,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 32 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [Game::ResizeEvent][1]
[f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[f=-000001] [~ScopedOnceTimer][Game::ViewResize] 145ms
[f=-000001] [Game::ResizeEvent][2]
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] [~ScopedOnceTimer][EventHandler::ViewResize] 55ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 202ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001] GameID: bba6545dd98cfc1433dd273e042c9086
[f=-000001] Connection attempt from legogeneralgrievous
[f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)]
[f=-000001] -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="legogeneralgrievous" string="[PreGame::GameDataReceived][map-checksums]
server=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="legogeneralgrievous" string="[PreGame::GameDataReceived][mod-checksums]
server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="legogeneralgrievous" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="legogeneralgrievous" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]"
[f=-000001] [EOH::DestroySkirmishAI(id=0)]
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="legogeneralgrievous" string="[Game::Load][lua{Rules,Gaia}={07cb44d8,00000000}]"
[f=-000001] Player legogeneralgrievous finished loading and is now ingame
[f=-000001] [Game::ClientReadNet] local skirmish AI "ZKGBAI 0.12 (1)" (ID: 0) being removed from team 1
[f=-000001] <legogeneralgrievous> Allies: I choose: Engineer!
[f=-000001] [liblobby] Error: [string "LuaMenu/Widgets/gui_queue_list_window.lua"]:578: attempt to index field '?' (a nil value)
[f=-000001] [liblobby] Error: [string "LuaMenu/Widgets/gui_queue_list_window.lua"]:578: attempt to index field '?' (a nil value)
stack traceback:
[string "libs/liblobby/lobby/observable.lua"]:51: in function '_PrintError'
[string "libs/liblobby/lobby/observable.lua"]:43: in function <[string "libs/liblobby/lobby/observable.lua"]:43>
[string "LuaMenu/Widgets/gui_queue_list_window.lua"]:578: in function 'listener'
[string "libs/liblobby/lobby/observable.lua"]:42: in function <[string "libs/liblobby/lobby/observable.lua"]:42>
[C]: in function 'xpcall'
[string "libs/liblobby/lobby/observable.lua"]:42: in function '_CallListeners'
[string "libs/liblobby/lobby/lobby.lua"]:1095: in function '_OnMatchMakerStatus'
[string "libs/liblobby/lobby/interface_zerok.lua"]:1392: in function 'jsonCommandFunction'
[string "libs/liblobby/lobby/interface_shared.lua"]:199: in function '_OnCommandReceived'
[string "libs/liblobby/lobby/interface_shared.lua"]:149: in function 'CommandReceived'
[string "libs/liblobby/lobby/interface_shared.lua"]:245: in function '_SocketUpdate'
[string "libs/liblobby/lobby/interface_shared.lua"]:263: in function 'SafeUpdate'
[string "libs/liblobby/lobby/interface_shared.lua"]:274: in function <[string "libs/liblobby/lobby/interface_shared.lua"]:274>
[C]: in function 'xpcall'
[string "libs/liblobby/lobby/interface_shared.lua"]:274: in function 'Update'
[string "libs/liblobby/LuaMenu/widgets/api_lobby.lua"]:70: in function <[string "libs/liblobby/LuaMenu/widgets/api_lobby.lua"]:69>
(tail call): ?
[C]: in function 'pcall'
[string "LuaHandler/Utilities/crashHandler.lua"]:50: in function 'f'
[string "LuaHandler/Utilities/specialCallinHandlers...."]:80: in function <[string "LuaHandler/Utilities/specialCallinHandlers...."]:76>
[f=0000000] game_message: AI has been destroyed!
[f=0000000] game_message: legogeneralgrievous wins!
[f=0000000] Submitting stats
[f=0000000] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0000076] <autoquit> Autoquit canceled.
[f=0000100] [ReloadOrRestart] Spring "E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1344-g07bdbaf\spring.exe" should be reloading
[f=0000100] [SpringApp::Reload][1]
[f=0000100] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0000100] [async=0] threads=3 tasks=626 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {0.000, 26815622281927385689377643431051151124728528797744837845382745265246148580493464221928094463360140781477587271790060930223564850640781972294564664555077632.000}}ms
[f=0000100] thread=1 tasks=313 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -2.000, -2.000}, {-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms
[f=0000100] thread=2 tasks=313 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}, {-2.000, 0.000, 0.000, -0.000}}ms
[f=0000100] [async=1] threads=3 tasks=52 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-0.000, -2.000}}ms
[f=0000100] thread=1 tasks=26 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622301870528113378060957057805032313107311166833741650607695828196748375743089485230904799067360445113344847314891790102721530753895765015467613224960.000}, {-0.000, 0.000, 0.000, -26815622314975801058324341896824844687621756578915870580228211709899653422123467514657876344383022228345418508427384390098102833924423100458536439056957440.000}}ms
[f=0000100] thread=2 tasks=26 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, -0.000}, {-2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622314519603303121933341237526582009835224912841054668667919720637253957083568214024906782395296776480130371139616268206267101645280724687808999981056.000}}ms
[f=0000100] [ThreadPool::SetThreadCount][2] workers=0
[f=0000100] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0000100] [ThreadPool::SetThreadCount][2] workers=2
[f=0000100] [Threading] Main thread CPU affinity mask set: 252
[f=0000100] [SpringApp::Reload][2]
[f=0000100] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\20190814_172635_TitanDuel 2_104.0.1-1344-g07bdbaf maintenance.sdfz" (6208 bytes)
[f=0000100] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0000100] [Game::KillLua][3] dtor=0 luaUI=3a0693f0
[f=0000100] Start widgetHandler:Shutdown
[f=0000100] Shutdown - SaveOrderList Complete
[f=0000100] Writing last game win data
[f=0000100] Shutdown - SaveConfigData Complete
[f=0000100] Shutdown Widget - Save/Load API
[f=0000100] Shutdown Widget - Chili Highlight
[f=0000100] Shutdown Widget - Draw After Chili
[f=0000100] Shutdown Widget - EPIC Menu
[f=0000100] Shutdown Widget - Depth of Field Shader
[f=0000100] Shutdown Widget - Chili Widget Selector
[f=0000100] Shutdown Widget - Chili Minimap
[f=0000100] Shutdown Widget - Deferred rendering
[f=0000100] Shutdown Widget - Local Team Colors
[f=0000100] Shutdown Widget - Display Keys 2
[f=0000100] Shutdown Widget - Save Game Menu
[f=0000100] Shutdown Widget - Unit Icons
[f=0000100] Shutdown Widget - Noises
[f=0000100] Shutdown Widget - HealthBars
[f=0000100] Shutdown Widget - Win Counter
[f=0000100] Shutdown Widget - BuildETA
[f=0000100] Shutdown Widget - Modular Comm Info
[f=0000100] Shutdown Widget - Startup Info and Selector
[f=0000100] Shutdown Widget - Attack Warning
[f=0000100] Shutdown Widget - Stereo3D
[f=0000100] Shutdown Widget - MetalFeatures (new)
[f=0000100] Shutdown Widget - Showeco and Grid Drawer
[f=0000100] Shutdown Widget - Point Tracker
[f=0000100] Shutdown Widget - Missile Silo Range
[f=0000100] Shutdown Widget - MinimapEvents
[f=0000100] Shutdown Widget - Mex Placement Handler
[f=0000100] Shutdown Widget - Local Widgets Config
[f=0000100] Shutdown Widget - Highlight Geos
[f=0000100] Shutdown Widget - Grab Input
[f=0000100] Input grabbing is disabled!
[f=0000100] Shutdown Widget - Darkening
[f=0000100] Shutdown Widget - Context Menu
[f=0000100] Shutdown Widget - Chili Spectator Panels
[f=0000100] Shutdown Widget - Chili Selections & CursorTip v2
[f=0000100] Shutdown Widget - Chili Nuke Warning
[f=0000100] Shutdown Widget - Chili EndGame Window
[f=0000100] Shutdown Widget - Transport AI
[f=0000100] Shutdown Widget - Chili Economy Panel Default
[f=0000100] Shutdown Widget - CameraShake
[f=0000100] Shutdown Widget - Attack AoE
[f=0000100] Shutdown Widget - UnitShapes
[f=0000100] Shutdown Widget - Map Edge Extension
[f=0000100] Shutdown Widget - Selection Send
[f=0000100] Shutdown Widget - LupsManager
[f=0000100] Shutdown Widget - Receive Units Indicator
[f=0000100] Shutdown Widget - Newton Firezone
[f=0000100] Shutdown Widget - Chili Crude Player List
[f=0000100] Shutdown Widget - Chili Pro Console
[f=0000100] Shutdown Widget - Lasso Terraform GUI
[f=0000100] Shutdown Widget - Lups
[f=0000100] Shutdown Widget - Chili Framework
[f=0000100] Shutdown Widget - Chili Core Selector
[f=0000100] Shutdown Widget - Custom Markers
[f=0000100] Shutdown Widget - Pause Screen
[f=0000100] Shutdown Widget - Text To Speech Control
[f=0000100] Shutdown Widget - Persistent Build Height
[f=0000100] Shutdown Widget - Layout Handler
[f=0000100] Shutdown Widget - Color Blindness Correction
[f=0000100] Shutdown Widget - Outline Shader
[f=0000100] End widgetHandler:Shutdown
[f=0000100] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,17751007,0} {chunk,block}Bytes={0,0}
[f=0000100] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0000100] [Game::KillLua][2] dtor=0 luaRules=07cb44d8
[f=0000100] Start gadgetHandler:Shutdown
[f=0000100] Shutdown - StartSetup
[f=0000100] Shutdown - UnitMorph
[f=0000100] Shutdown - LupsNanoSpray
[f=0000100] Shutdown - Missile Silo Controller
[f=0000100] Shutdown - Modular Comm Info
[f=0000100] Shutdown - Terrain Texture Handler
[f=0000100] Shutdown - UnitCloakShield
[f=0000100] End gadgetHandler:Shutdown
[f=0000100] Start gadgetHandler:Shutdown
[f=0000100] Shutdown - Save/Load
[f=0000100] Shutdown - UnitMorph
[f=0000100] Shutdown - Modular Comm Info
[f=0000100] Shutdown - Retreat Command
[f=0000100] Shutdown - Shockwaves
[f=0000100] Shutdown - Teleport Throw
[f=0000100] Shutdown - UnitCloakShield
[f=0000100] Shutdown - Lups Cloak FX
[f=0000100] Shutdown - Lups
[f=0000100] Shutdown - Lups Shield
[f=0000100] End gadgetHandler:Shutdown
[f=0000100] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,17751063,0} {chunk,block}Bytes={0,0}
[f=0000100] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,17751063,0} {chunk,block}Bytes={0,0}
[f=0000100] [Game::KillLua][4] dtor=0
[f=0000100] [SpringApp::Reload][3]
[f=0000100] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0000100] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0000100] [Sound] [Sound::UpdateThread][3] #sources=32 #items=17
[f=0000100] [Sound] [Sound::UpdateThread][4] ctx=1dd61a08 dev=07828ac0
[f=0000100] [Sound] [Sound::UpdateThread][5] ctx=1dd61a08 dev=07828ac0
[f=0000100] [Sound] [Sound::Cleanup][alcDestroyContext(1dd61a08)]
[f=0000100] [Sound] [Sound::Cleanup][alcCloseDevice(07828ac0)]
[f=0000100] [Sound] [Sound::UpdateThread][6]
[f=0000100] [SpringApp::Reload][4]
[f=0000100] [Game::~CGame][1]
[f=0000100] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0000100] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0000100] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0000100] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0000100] [Game::KillLua][4] dtor=1
[f=0000100] [Game::KillMisc][1]
[f=0000100] [Game::KillMisc][2]
[f=0000100] [Game::KillMisc][3]
[f=0000100] [Game::KillRendering][1]
[f=0000100] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0000100] [3DOParser::Kill] allocated 29 pieces
[f=0000100] [S3OParser::Kill] allocated 540 pieces
[f=0000100] [AssParser::Kill] allocated 106 pieces
[f=0000100] [Game::KillInterface][1]
[f=0000100] [Game::KillInterface][2]
[f=0000100] [Game::KillSimulation][1]
[f=0000100] [Game::KillSimulation][2]
[f=0000100] [CCollisionHandler] dis-/continuous tests: 0/2341
[f=0000100] [Game::KillSimulation][3]
[f=0000100] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000100] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000100] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000100] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000100] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0000100] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0000100] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,2}; shared=0%; cached=33%
[f=0000100] [Game::KillSimulation][4]
[f=0000100] [CommonDefHandler::KillStatic] 3217 sound-set data items added
[f=0000100] [Game::~CGame][2]
[f=0000100] [Game::~CGame][3]
[f=0000100] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
4049 bytes sent
3719 bytes recv'd
[f=0000100] [SpringApp::Reload][5]
[f=0000100] [SpringApp::Reload][6]
[f=0000100] [VFS] [SpringVFS::UnMapArchives<this=077e5ce0>(reload=1)] (#mod=7811 #map=13 #menu=2777)
[f=0000100] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1344-g07bdbaf\base
[f=0000100] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[f=0000100] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[f=0000100] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[f=0000100] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms
[f=0000100] [SpringApp::Reload][7]
[f=0000100] [SpringApp::Reload][8]
[f=0000100] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0000100] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0000100] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0000100] [Sound] [Sound::InitThread][1]
[f=0000100] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0000100] [Sound] [Sound::OpenOpenALDevice] device=07828ac0 context=41fe8ea0
[f=0000100] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0000100] [Sound] Vendor: OpenAL Community
[f=0000100] [Sound] Version: 1.1 ALSOFT 1.16.0
[f=0000100] [Sound] Renderer: OpenAL Soft
[f=0000100] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0000100] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0000100] [Sound] Devices:
[f=0000100] [Sound] [Speakers (Realtek High Definition Audio)]
[f=0000100] [Sound] [Speakers (Realtek High Definition Audio)]
[f=0000100] [Sound] [Speakers (Steam Streaming Microphone)]
[f=0000100] [Sound] [Speakers (Steam Streaming Speakers)]
[f=0000100] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0000100] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0000100] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
[f=0000100] [Sound] Error: Initializing EFX failed!
[f=0000100] [Sound] [Sound::UpdateThread][2]
[f=0000100] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=0000100] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.1"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=077e5ce0>(arName="Chobby v1.7.7.1", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=077e5ce0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=077e5ce0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=077e5ce0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=076dfd60
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0
[f=-000001] [SpringApp::Reload][13] reloadCount=2
[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Error: [string "LuaMenu/Widgets/gui_queue_list_window.lua"]:578: attempt to index field '?' (a nil value)
[f=-000001] [liblobby] Error: [string "LuaMenu/Widgets/gui_queue_list_window.lua"]:578: attempt to index field '?' (a nil value)
stack traceback:
[string "libs/liblobby/lobby/observable.lua"]:51: in function '_PrintError'
[string "libs/liblobby/lobby/observable.lua"]:43: in function <[string "libs/liblobby/lobby/observable.lua"]:43>
[string "LuaMenu/Widgets/gui_queue_list_window.lua"]:578: in function 'listener'
[string "libs/liblobby/lobby/observable.lua"]:42: in function <[string "libs/liblobby/lobby/observable.lua"]:42>
[C]: in function 'xpcall'
[string "libs/liblobby/lobby/observable.lua"]:42: in function '_CallListeners'
[string "libs/liblobby/lobby/lobby.lua"]:1095: in function '_OnMatchMakerStatus'
[string "libs/liblobby/lobby/interface_zerok.lua"]:1392: in function 'jsonCommandFunction'
[string "libs/liblobby/lobby/interface_shared.lua"]:199: in function '_OnCommandReceived'
[string "libs/liblobby/lobby/interface_shared.lua"]:149: in function 'CommandReceived'
[string "libs/liblobby/lobby/interface_shared.lua"]:245: in function '_SocketUpdate'
[string "libs/liblobby/lobby/interface_shared.lua"]:263: in function 'SafeUpdate'
[string "libs/liblobby/lobby/interface_shared.lua"]:274: in function <[string "libs/liblobby/lobby/interface_shared.lua"]:274>
[C]: in function 'xpcall'
[string "libs/liblobby/lobby/interface_shared.lua"]:274: in function 'Update'
[string "libs/liblobby/LuaMenu/widgets/api_lobby.lua"]:70: in function <[string "libs/liblobby/LuaMenu/widgets/api_lobby.lua"]:69>
(tail call): ?
[C]: in function 'pcall'
[string "LuaHandler/Utilities/crashHandler.lua"]:50: in function 'f'
[string "LuaHandler/Utilities/specialCallinHandlers...."]:80: in function <[string "LuaHandler/Utilities/specialCallinHandlers...."]:76>
[f=-000001] [liblobby] Warning: Duplicate user(ClockWorkChris) added to channel (zk)
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: FSAALevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 4096
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, MSAALevel, 8
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] [Game]
{
[allyTeam0]
{
numallies = 0;
}
[team1]
{
rgbcolor = 0.99609375 0.546875 0;
AllyTeam = 1;
TeamLeader = 0;
}
[team0]
{
rgbcolor = 0.99609375 0.546875 0;
AllyTeam = 0;
TeamLeader = 0;
}
[modoptions]
{
}
[allyTeam1]
{
numallies = 0;
}
[ai0]
{
Host = 0;
IsFromDemo = 0;
Name = ZKGBAI 0.12 (1);
ShortName = ZKGBAI;
Team = 1;
Version = 0.12;
}
[player0]
{
IsFromDemo = 0;
Name = legogeneralgrievous;
Team = 0;
rank = 0;
}
hostip = 127.0.0.1;
hostport = 0;
numplayers = 1;
startpostype = 2;
mapname = TitanDuel 2.2;
ishost = 1;
numusers = 2;
gametype = Zero-K v1.7.8.3;
GameStartDelay = 0;
myplayername = legogeneralgrievous;
nohelperais = 0;
}
[f=-000001] [ReloadOrRestart] Spring "E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1344-g07bdbaf\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001] [async=0] threads=3 tasks=6 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] thread=1 tasks=3 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] thread=2 tasks=3 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=41fe8ea0 dev=07828ac0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=41fe8ea0 dev=07828ac0
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(41fe8ea0)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(07828ac0)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [VFS] [SpringVFS::UnMapArchives<this=077e5ce0>(reload=1)] (#mod=0 #map=0 #menu=2777)
[f=-000001] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1344-g07bdbaf\base
[f=-000001] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[f=-000001] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[f=-000001] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=07828ac0 context=41fe8ea0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound] Vendor: OpenAL Community
[f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
[f=-000001] [Sound] Renderer: OpenAL Soft
[f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound] Devices:
[f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Speakers (Steam Streaming Microphone)]
[f=-000001] [Sound] [Speakers (Steam Streaming Speakers)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error: Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.1"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=077e5ce0>(arName="Chobby v1.7.7.1", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=077e5ce0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=077e5ce0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=077e5ce0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [SpringApp::Reload][12] #script=721
[f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddMapArchivesToVFS][server=00000000] using map "TitanDuel 2.2" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=077e5ce0>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=077e5ce0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::StartServer]
mod-checksum=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 62888
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 41ms
[f=-000001] [SpringApp::Reload][13] reloadCount=3
[f=-000001] [PreGame::AddMapArchivesToVFS][server=1d35c898] using map "TitanDuel 2.2" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=077e5ce0>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=077e5ce0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=1d35c898] using game "Zero-K v1.7.8.3" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=077e5ce0>(arName="Zero-K v1.7.8.3", overwrite=false)] section=0 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=077e5ce0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=077e5ce0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::GameDataReceived] recording demo to "E:\SteamLibrary\steamapps\common\Zero-K\demos\20190814_172901_TitanDuel 2_104.0.1-1344-g07bdbaf maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 46ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua>
[f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget: Main <main.lua>
[f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 203ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 263ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 340 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 741ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 124ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms
[f=-000001] Synced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player legogeneralgrievous is empty or in invalid format
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player legogeneralgrievous is empty or in invalid format
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
[f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua>
[f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua>
[f=-000001] Loaded API widget: i18n <api_i18n.lua>
[f=-000001] Loaded API widget: Win Counter <api_win_counter.lua>
[f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player legogeneralgrievous is empty or in invalid format
[f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
[f=-000001] Loaded API widget: Lobby Battle Status <api_lobby_battle_status.lua>
[f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua>
[f=-000001] Loaded API widget: Chili Framework <api_chili.lua>
[f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
[f=-000001] Loaded API widget: Lups <lups_wrapper.lua>
[f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua>
[f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua>
[f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget: Save/Load API <api_saveload.lua>
[f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] GroundDetail set to 110
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 50000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 212
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua>
[f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
[f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua>
[f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua>
[f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua>
[f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua>
[f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua>
[f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua>
[f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua>
[f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua>
[f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua>
[f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua>
[f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget: HealthBars <unit_healthbars.lua>
[f=-000001] Loaded widget: Noises <snd_noises.lua>
[f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua>
[f=-000001] Loaded widget: Unit Icons <unit_icons.lua>
[f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
[f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget: Objectives <mission_objectives.lua>
[f=-000001] Loaded widget: BuildETA <gui_build_eta.lua>
[f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
[f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
[f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
[f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua>
[f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget: Autoquit <autoquit.lua>
[f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua>
[f=-000001] Loaded widget: CameraShake <camera_shake.lua>
[f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua>
[f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua>
[f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua>
[f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua>
[f=-000001] Loaded widget: Darkening <gui_darkening.lua>
[f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua>
[f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
[f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
[f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua>
[f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget: Grab Input <api_grabinput.lua>
[f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
[f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua>
[f=-000001] Loaded widget: Haven Handler <gui_havens.lua>
[f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
[f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua>
[f=-000001] Loaded widget: In-game Ignore <ignore.lua>
[f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua>
[f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua>
[f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
[f=-000001] Loaded widget: MinimapEvents <minimap_events.lua>
[f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua>
[f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua>
[f=-000001] Loaded widget: Mission Results Handler <mission_results.lua>
[f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
[f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua>
[f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua>
[f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua>
[f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua>
[f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
[f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
[f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua>
[f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua>
[f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua>
[f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget: MetalFeatures (new) <gui_metal_features_new.lua>
[f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua>
[f=-000001] Loaded widget: Auto Group <unit_auto_group.lua>
[f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua>
[f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua>
[f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua>
[f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
[f=-000001] Loaded widget: Voice Assistant <unit_voice.lua>
[f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
[f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua>
[f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua>
[f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua>
[f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua>
[f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua>
[f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua>
[f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua>
[f=-000001] Loaded widget: Unit Start State <unit_start_state.lua>
[f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
[f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua>
[f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua>
[f=-000001] Loaded widget: UnitShapes <unit_shapes.lua>
[f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua>
[f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua>
[f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
[f=-000001] Loaded widget: Selection Send <api_selectionsend.lua>
[f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
[f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua>
[f=-000001] Loaded widget: Building Starter <unit_building_starter.lua>
[f=-000001] Loaded widget: State Icons <unit_state_icons.lua>
[f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua>
[f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua>
[f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
[f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua>
[f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
[f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua>
[f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua>
[f=-000001] [EPIC Menu] Error: <EPIC Menu> Error in loading custom widget settings in Lasso Terraform GUI, order table incorrect.
[f=-000001] [EPIC Menu] Error: <EPIC Menu> Error in loading custom widget settings in Lasso Terraform GUI, order table incorrect.
[f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
[f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua>
[f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua>
[f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
[f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
[f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua>
[f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua>
[f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua>
[f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua>
[f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
[f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
[f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget: GC Control <api_gc_control.lua>
[f=-000001] Loaded widget: Outline Shader <gfx_outline_shader.lua>
[f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua>
[f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua>
[f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd100
[f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd100 file="cache\104dev-maintenance/paths/TitanDuel 2.2.pe-909cd100.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd110
[f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd110 file="cache\104dev-maintenance/paths/TitanDuel 2.2.pe2-909cd110.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (185ms, checksum e83319b2)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [EOH::CreateSkirmishAI(id=0)]
[f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 0ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11641,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 32 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] GameID: 4da7545d98084c9433dd273e04feb7b3
[f=-000001] Connection attempt from legogeneralgrievous
[f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)]
[f=-000001] -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="legogeneralgrievous" string="[PreGame::GameDataReceived][map-checksums]
server=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="legogeneralgrievous" string="[PreGame::GameDataReceived][mod-checksums]
server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="legogeneralgrievous" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="legogeneralgrievous" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]"
[f=-000001] [EOH::DestroySkirmishAI(id=0)]
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="legogeneralgrievous" string="[Game::Load][lua{Rules,Gaia}={1f8aa050,00000000}]"
[f=-000001] Player legogeneralgrievous finished loading and is now ingame
[f=-000001] [Game::ClientReadNet] local skirmish AI "ZKGBAI 0.12 (1)" (ID: 0) being removed from team 1
[f=-000001] <legogeneralgrievous> Allies: I choose: Engineer!
[f=0000000] game_message: AI has been destroyed!
[f=0000000] game_message: legogeneralgrievous wins!
[f=0000000] Submitting stats
[f=0000000] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0000076] <autoquit> Autoquit canceled.
[f=0000372] legogeneralgrievous paused the game
[f=0000372] legogeneralgrievous unpaused the game
[f=0000383] legogeneralgrievous paused the game
[f=0000383] legogeneralgrievous unpaused the game
[f=0000918] [SpringApp::Kill][1] fromRun=1
[f=0000918] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0000918] [async=0] threads=3 tasks=2252 {sum,avg}{exec,wait}time={{-2.000, -2.000}, {-0.000, 26815622291702260805939059688089101465499725921263292639097986772813446734062853124117075382104612745656077394345300569018975763235655636680666208851197952.000}}ms
[f=0000918] thread=1 tasks=1126 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -0.000}, {-26815622237172139360655820335460688467321753317491872524162406481431513145753579269959973158919868592895638574351449085381210099002847885622260906036559872.000, 0.000, 0.000, 26815622259438504146917424874818799673044450656529515786207729227145557743446779414199426399765420527929119180648447142427881395239385246895204508060614656.000}}ms
[f=0000918] thread=2 tasks=1126 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 2.000, 0.000}, {2.000, 0.000, -2.000, 0.000}}ms
[f=0000918] [async=1] threads=3 tasks=52 {sum,avg}{exec,wait}time={{-0.000, 2.000}, {-2.000, -26815622341746232236330999589173718479735258004611405255828796901522252339516631609244808041241843263235771903405458731715852071005542539739642630517030912.000}}ms
[f=0000918] thread=1 tasks=26 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000, -2.000, 0.000}, {-0.000, 0.000, 2.000, -0.000}}ms
[f=0000918] thread=2 tasks=26 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622297278969783617369090520439834963096098470066936882273262594499659120238649311134948438569680345292117475628681136608343695766329638430442294083584.000}, {-26815622284205367562660824255105814722167855208521545833016955208818567307630981616637998048690391919993118350751102547251663425827207155658254301152673792.000, -0.000, -2.000, 0.000}}ms
[f=0000918] [ThreadPool::SetThreadCount][2] workers=0
[f=0000918] [SpringApp::Kill][2]
[f=0000918] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0000918] [Game::KillLua][3] dtor=0 luaUI=07b6b818
[f=0000918] Start widgetHandler:Shutdown
[f=0000918] Shutdown - SaveOrderList Complete
[f=0000918] Writing last game win data
[f=0000918] Shutdown - SaveConfigData Complete
[f=0000918] Shutdown Widget - Chili Highlight
[f=0000918] Shutdown Widget - Save/Load API
[f=0000918] Shutdown Widget - Draw After Chili
[f=0000918] Shutdown Widget - EPIC Menu
[f=0000918] Shutdown Widget - Chili Minimap
[f=0000918] Shutdown Widget - Chili Widget Selector
[f=0000918] Shutdown Widget - Depth of Field Shader
[f=0000918] Shutdown Widget - Deferred rendering
[f=0000918] Shutdown Widget - Local Team Colors
[f=0000918] Shutdown Widget - Display Keys 2
[f=0000918] Shutdown Widget - Save Game Menu
[f=0000918] Shutdown Widget - HealthBars
[f=0000918] Shutdown Widget - Noises
[f=0000918] Shutdown Widget - Unit Icons
[f=0000918] Shutdown Widget - Win Counter
[f=0000918] Shutdown Widget - BuildETA
[f=0000918] Shutdown Widget - Modular Comm Info
[f=0000918] Shutdown Widget - CameraShake
[f=0000918] Shutdown Widget - Chili Economy Panel Default
[f=0000918] Shutdown Widget - Transport AI
[f=0000918] Shutdown Widget - Chili EndGame Window
[f=0000918] Shutdown Widget - Chili Nuke Warning
[f=0000918] Shutdown Widget - Chili Selections & CursorTip v2
[f=0000918] Shutdown Widget - Chili Spectator Panels
[f=0000918] Shutdown Widget - Context Menu
[f=0000918] Shutdown Widget - Darkening
[f=0000918] Shutdown Widget - Grab Input
[f=0000918] Shutdown Widget - Highlight Geos
[f=0000918] Shutdown Widget - Local Widgets Config
[f=0000918] Shutdown Widget - Mex Placement Handler
[f=0000918] Shutdown Widget - MinimapEvents
[f=0000918] Shutdown Widget - Missile Silo Range
[f=0000918] Shutdown Widget - Point Tracker
[f=0000918] Shutdown Widget - Showeco and Grid Drawer
[f=0000918] Shutdown Widget - MetalFeatures (new)
[f=0000918] Shutdown Widget - Stereo3D
[f=0000918] Shutdown Widget - Attack Warning
[f=0000918] Shutdown Widget - Startup Info and Selector
[f=0000918] Shutdown Widget - Attack AoE
[f=0000918] Shutdown Widget - UnitShapes
[f=0000918] Shutdown Widget - Map Edge Extension
[f=0000918] Shutdown Widget - Selection Send
[f=0000918] Shutdown Widget - LupsManager
[f=0000918] Shutdown Widget - Newton Firezone
[f=0000918] Shutdown Widget - Receive Units Indicator
[f=0000918] Shutdown Widget - Chili Pro Console
[f=0000918] Shutdown Widget - Chili Crude Player List
[f=0000918] Shutdown Widget - Lasso Terraform GUI
[f=0000918] Shutdown Widget - Chili Framework
[f=0000918] Shutdown Widget - Lups
[f=0000918] Shutdown Widget - Custom Markers
[f=0000918] Shutdown Widget - Chili Core Selector
[f=0000918] Shutdown Widget - Pause Screen
[f=0000918] Shutdown Widget - Outline Shader
[f=0000918] Shutdown Widget - Color Blindness Correction
[f=0000918] Shutdown Widget - Layout Handler
[f=0000918] Shutdown Widget - Persistent Build Height
[f=0000918] Shutdown Widget - Text To Speech Control
[f=0000918] End widgetHandler:Shutdown
[f=0000918] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,18872610,0} {chunk,block}Bytes={0,0}
[f=0000918] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0000918] [Game::KillLua][2] dtor=0 luaRules=1f8aa050
[f=0000918] Start gadgetHandler:Shutdown
[f=0000918] Shutdown - StartSetup
[f=0000918] Shutdown - UnitMorph
[f=0000918] Shutdown - LupsNanoSpray
[f=0000918] Shutdown - Missile Silo Controller
[f=0000918] Shutdown - Modular Comm Info
[f=0000918] Shutdown - Terrain Texture Handler
[f=0000918] Shutdown - UnitCloakShield
[f=0000918] End gadgetHandler:Shutdown
[f=0000918] Start gadgetHandler:Shutdown
[f=0000918] Shutdown - Save/Load
[f=0000918] Shutdown - UnitMorph
[f=0000918] Shutdown - Modular Comm Info
[f=0000918] Shutdown - Retreat Command
[f=0000918] Shutdown - Shockwaves
[f=0000918] Shutdown - Teleport Throw
[f=0000918] Shutdown - UnitCloakShield
[f=0000918] Shutdown - Lups Cloak FX
[f=0000918] Shutdown - Lups
[f=0000918] Shutdown - Lups Shield
[f=0000918] End gadgetHandler:Shutdown
[f=0000918] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,18872666,0} {chunk,block}Bytes={0,0}
[f=0000918] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,18872666,0} {chunk,block}Bytes={0,0}
[f=0000918] [Game::KillLua][4] dtor=0
[f=0000918] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\20190814_172901_TitanDuel 2_104.0.1-1344-g07bdbaf maintenance.sdfz" (15734 bytes)
[f=0000918] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0000918] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0000918] [Sound] [Sound::UpdateThread][3] #sources=32 #items=17
[f=0000918] [Sound] [Sound::UpdateThread][4] ctx=41fe8ea0 dev=07828ac0
[f=0000918] [Sound] [Sound::UpdateThread][5] ctx=41fe8ea0 dev=07828ac0
[f=0000918] [Sound] [Sound::Cleanup][alcDestroyContext(41fe8ea0)]
[f=0000918] [Sound] [Sound::Cleanup][alcCloseDevice(07828ac0)]
[f=0000918] [Sound] [Sound::UpdateThread][6]
[f=0000918] [Game::~CGame][1]
[f=0000918] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0000918] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0000918] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0000918] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0000918] [Game::KillLua][4] dtor=1
[f=0000918] [Game::KillMisc][1]
[f=0000918] [Game::KillMisc][2]
[f=0000918] [Game::KillMisc][3]
[f=0000918] [Game::KillRendering][1]
[f=0000918] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0000918] [3DOParser::Kill] allocated 29 pieces
[f=0000918] [S3OParser::Kill] allocated 540 pieces
[f=0000918] [AssParser::Kill] allocated 106 pieces
[f=0000918] [Game::KillInterface][1]
[f=0000918] [Game::KillInterface][2]
[f=0000918] [Game::KillSimulation][1]
[f=0000918] [Game::KillSimulation][2]
[f=0000918] [CCollisionHandler] dis-/continuous tests: 0/17939
[f=0000918] [Game::KillSimulation][3]
[f=0000918] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000918] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000918] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000918] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000918] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0000918] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0000918] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,2}; shared=0%; cached=33%
[f=0000918] [Game::KillSimulation][4]
[f=0000918] [CommonDefHandler::KillStatic] 3217 sound-set data items added
[f=0000918] [Game::~CGame][2]
[f=0000918] [Game::~CGame][3]
[f=0000918] Remember to update handler.lua once the following is in basecontent:
https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2[f=0000918] [Chobby] Chobby Shutdown
[f=0000918] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,58006263,0} {chunk,block}Bytes={0,0}
[f=0000918] [SpringApp::Kill][3]
[f=0000918] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
13311 bytes sent
5973 bytes recv'd
[f=0000918] [SpringApp::Kill][4] font=07643fa0
[f=0000918] [SpringApp::Kill][5]
[f=0000918] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN ALLOW * -1
[LuaSocket] UDP_LISTEN ALLOW * -1
[VFS] [SpringVFS::DeleteArchives<this=077e5ce0>]
[VFS] [SpringVFS::DeleteArchives<this=077e5ce0>(section=0)] #archives[section]=0 #files[section]=7811
[VFS] [SpringVFS::DeleteArchives<this=077e5ce0>(section=1)] #archives[section]=0 #files[section]=13
[VFS] [SpringVFS::DeleteArchives<this=077e5ce0>(section=2)] #archives[section]=4 #files[section]=430
[VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1344-g07bdbaf\base\spring\bitmaps.sdz (07911378)
[VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1344-g07bdbaf\base\springcontent.sdz (077dc3a0)
[VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1344-g07bdbaf\base\maphelper.sdz (1ffebd28)
[VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1344-g07bdbaf\base\cursors.sdz (079112a8)
[VFS] [SpringVFS::DeleteArchives<this=077e5ce0>(section=3)] #archives[section]=0 #files[section]=2777
[VFS] [SpringVFS::DeleteArchives<this=077e5ce0>(section=4)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=077e5ce0>(section=5)] #archives[section]=1 #files[section]=0
[VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (1e4b4620)
[VFS] [SpringVFS::DeleteArchives<this=077e5ce0>(section=6)] #archives[section]=1 #files[section]=0
[VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (08031010)
[VFS] [SpringVFS::DeleteArchives<this=077e5ce0>(section=7)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=077e5ce0>(section=8)] #archives[section]=1 #files[section]=0
[VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-stable.sdz (077dc678)
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=015348ac (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]
I ctrl+F to find when the AI gets destroyed and am looking over it right now