Moderators are garbage. particularly that aqua sissy dipshit who picks sides in arguments then gives warnings for "toxic" behavior while letting his friends say whatever they want and insult people then banning when the other guy argues back. Not impressed. Go ahead and give me a lifetime ban i would be better off rather than playing in this garbage community that picks and chooses specific people to ban while ignoring and encouraging others.
+3 / -4
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If you think Hellaciouss is my friend you have another think coming. Hellaciouss did not behave well in your conversation and was actioned. He did not, however, call anybody a "faggot" or a "fucking retard". That was all you.
+0 / -0
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at first I thought you meant the unit
+14 / -0
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Yeah, the trolling title got my attention. Peace.
+0 / -0
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Right so he started shit but only gets a warning because his words were less naughty then mine. great. Ill start being more passive aggressive rather than calling a spade a spade i guess.
+0 / -0
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I warned that the next instance of abuse would be a ban. Following that Hellacious chilled out at least a little bit, and you called him a "trash players who [is] useless garbage" and an "absoulte fucking retard". (I agree that Hellacious was marginally more at fault for starting the argument than you, but you both participated in the escalation from a relatively tame starting point.)
+0 / -0
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I'm pretty sure I have 0 moderator friends. They all hate me equally. EDIT: Attempt to provoke further argument with EtSuRii removed by moderator.
+0 / -0
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Take this time out from the forum Hellaciouss to think about whether pursuing that conversation at this time, in this place, was a good idea.
+5 / -0
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Wow, drama is a thing lately.
+2 / -0
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You know, the first thing I do in the morning is open zk forum on my laptop searching for a new drama... And here it is, what can I say... your day hasn't been wasted in vain ^^
+8 / -0
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Astran, Hellaciouss is a thing lately. He seems to have a knack of always being involved, maybe its others? idk
+2 / -0
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Yeah Hellaciouss isn't exactly subtle, 4hundred. I'm hoping he settles down sooner rather than later.
+0 / -0
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Moderators certainly aren't trash, they play a burst damage role that can, normally, be effective against short ranged assaults or riots, in addition to slow damage. They do fall short when it comes to defending them in small numbers however, as they have a long reload time and overkill very easily. A swarm of fleas could easily dispatch a group of unprotected moderators, and thats where i find the misconception of them being "trash" comes from. In conclusion; moderators aren't a standalone unit, they require support from units like placeholders. Placeholders help moderators by trapping raiders in a single place for moderators to kill them, at a safe distance of course, and usually raises enemies above the moderators normal line of sight, which allows for moderators to fire over eachother. Moderators are not trash, they are a key part of the jumpbot factory, in the sense that they act as one of the primary ways the factory can fight riots and assaults.
+2 / -0
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It would be great to have placeholders to prevent various raiders from escalating conflict to levels that require moderator overkill.
+5 / -1
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http://deeeep.io/new/this is a instant play browser game yo
+0 / -0
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fenrave Moderator is too flimsy, I think the unit is deceptively expensive for its strength, considering it can't even skirm properly, in my experience mass moderators usually waste their slow on the same target, letting other assault to overtake them. personally, I would like to see a slight buff to metal cost, everything in jumpjet are too expensive and easily lost, they are quite situationally strong though. I am unsure how they should be balance wise [Spoiler]let's derail the OP
+2 / -0
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Personally i don't think lowering the cost of moderators would help, in fact, it might be a bit more detrimental. Lowering the cost would encourage people to mass more moderators; moderators don't have a firing arc like most skirms, so when one moderator is blocked by another, it simply won't fire. I personally find this is what hurts the moderators effectiveness above all else. What could be done? Maybe let them fire through each other; hear me out, Pyros already got this buff because they couldn't fire through each other. When pyros couldn't shoot through each other, their effectiveness dropped pretty sharply because they couldn't handle swarms of raiders as effectively as they should have. Now obviously i understand that you shouldn't ball up units in the first place, but when it comes to moderators, thats just sometimes unavoidable, they don't try to circle an enemy when using an attack order, they walk up to it, and back peddle, like a normal skirmisher, however this usually results in a portion of the moderators simply being unable to fire. Would it be OP to let them fire through eachother?
+1 / -0
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Moderators (admins) \ Moderators (unit) Lets merge them into one thing and make them shoot laser into the eyes of drama stoking soap opera addicts
+5 / -0
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fenravehuhm, I agree somewhat to your premise maybe the buff need not be with letting the moderator fire through each other but updating the unit AI so they auto jiggle/ spread out? food for thought the cost buff I suggested mainly because jj factory cost too much, IMO.
+0 / -0
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