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[Bug] Phantoms stop shooting

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5 years ago
Bug report Multiplayer B701217 19 on FolsomDamFinal:
At 7:12 Phantoms refuse to fire at units until the end of the game.
Neither forcefire, fire at will (changed states), targeting ground, set target, fight command, basicly anything i could think of didnt work. I did even partially reclaim the phantoms and rebuild them but it didnt fix it.
New builded Phantoms were only able to fire 1 shot before signing a peace treaty with the enemy team.
They did try to target a reaver before stopping shooting maybe that has sth. to do with it. I would have been seriously mad if we lost that game because of this bug.
+6 / -0
5 years ago
Never shoot twice from the same location
+0 / -0

DErankJxG
5 years ago
Yup, happened to me too. Didn't try quite as much stuff, but had em on forcefire and in range on a completely flat map (south dsd). Not firing.
+0 / -0


5 years ago
Sorry, I had only commented on the battle. The issue was fixed. https://github.com/ZeroK-RTS/Zero-K/commit/49c96d43ea3168fb7901792469770a9d82a7b687
+4 / -0