if Newton gets a buff, I would prefer it to be 75% damage resistance armored form when its not being used, or if that is too hard to make since it doesn't have clear armored form animation, just more health.
Currently the greatest weakness that Newton has is its low health pool. While Faraday can reasonably well survive bombardment in its armored form, Newton will get torn to pieces 4 times faster. Higher health pool would also help to mitigate collision damage when Newton drags units toward itself.
I am also not entirely sure on the collision mechanics, but I believe higher mass on newton would decrease the collision damage it would take? if so, maybe that could be edited as well.
The range could also be increased slighty:
The impulse gravity should have 440 elmo range, while the attractive gravity should have 460 elmo range according to unit card, but currently they both have 440 elmo range. This lets units such as Ronin outrange the Newton, while Faraday could stun a squad of Ronins that get too close.
it is a small difference in range, but it has huge impact on the list of units that Newton can counter. it would be good at least the attractive gravity had its listed 460 range.