We all know the "official" explanations for why the steam release got pushed more and more since 2014: Servers, lobbies, UX, trailers, planet wars, documentation.
But now that we finally have a date, one might wonder: "Why now?".
What was the last (and some may say most) important barrier for putting Zero-K on Steam?
Wonder no more!
3 months to the day.
Coincidence or Conspiracy?
You decide.