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Buff Lobster turret rotation

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6 years ago
The Lobster takes several seconds to turn the turret 180 degrees. It is really painful to use.
Could the turret turn rate be increased?
+0 / -1
6 years ago
I think it should fire instantly regardless of turret rotation.

The Lobster has a lot of usability probems, and its known. http://zero-k.info/Forum/Post/179769#179769
+0 / -0
6 years ago
Can we also buff scorcher turret turn rate?

Scorcher pretty much loses to every other raider for cost....
+3 / -0
but scorcher is very fast.. if it had fast turret turn rate it would be op
+0 / -0
6 years ago
nope, its trash.
+2 / -0
utter trash.
the only thing it´s good against are buildings. (and only those that can´t fire back)
+0 / -0
6 years ago
I just lost alot of Scorchers...they were supposed to be Hot....they they were trashed into Wrecks for the Wasp to pick up as it cleaned the battle area I secured with Tanks & Reavers.
+0 / -0


6 years ago
quote:
but scorcher is very fast.. if it had fast turret turn rate it would be op

Scorcher is slower than Glaive.
+0 / -0


6 years ago
I may investigate increasing the rate at which units update their aim.
+0 / -0
rip now im going to get wrecked by scorcher rushes again. they have been buffed and nerfed so much
+0 / -0

6 years ago
Lobster probably should be able to shoot without stopping. Its rounds are units and units are always moving around.
+1 / -0

6 years ago
ima make new thread about lveh so you can solely discuss lobster here...
+0 / -0
6 years ago
A speed buff for the ripper would be very nice. Atm, it just feels awefull slow, nearly useless.



btw, for all those who say that rovers dont have any anti heavy or anti heavy tanks units, thats wrong. The combination of badgers (wolverines), dommis and ravagers do the trick.
+0 / -0


6 years ago
quote:
The combination of badgers (wolverines), dommis and ravagers do the trick

Not better than most other unit choices for the same cost. And, seriously, badger? By the time badger has done anything to the heavy, your everything is dead.
+2 / -0
6 years ago
actually not, because of the constant damage they can do.
+0 / -0