I recently downloaded this game, and am eager to learn how to play it. Unfortunately, every single time I start up a singleplayer game, no matter what map I use, the game always crashes while loading, and I always get logs like this: https://github.com/ZeroK-RTS/CrashReports/issues/1555Is there any way that this issue can be rectified?
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Thanks for the report, a fix will probably be released in a few days.
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There were some old ATI compatibility fixes in engine development over the past week so I've updated us to the latest engine. It may also fix your issue so first try launching the game again. If that does not work try setting 'Minimal' graphics in settings. Your infolog indicates that you are using the default settings and your card has problems with shaders. You are using an 8 year old ATI card that only just makes the minimum openGL requirements. The best thing you could do would be to get a new graphics card since it seems to have trouble creating shaders. Failing that, the log says: quote: Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers. |
That is a good thing to try, especially if your drivers are not the most recent.
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How do I upgrade or downgrade my graphic card driver?
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only single players? you tried multiplayer yet? like with bot Doesn't sound like an offline/online problem to me but your phrasing seems to imply you play multiplayer just fine [just curious]
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He/she has GPU driver crash. It's irrelevant what mode they play. EDIT: I have a feeling, that Chobby wrapper needs to gain some intelligence about GPU, OS and drivers and offer a link for respective drivers if update is required. Maybe some 3rd party exists for this.
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Well, after trying to update my drivers, including installing programs to help me search for updates, getting close to having unwanted programs getting installed on my PC, and still being unable to play this game, I've decided to give up, and move on to other games. Funnily enough, even though my graphics card is over 8 years old, and didn't have the latest drivers installed (my current driver date is 8/17/2009), it could still manage to play quite a number of more recent games just fine, including MechWarrior Online, World of Tanks, Crossout, Starbound, and StarCraft 2. Now this may be an issue with the Spring engine, but the fact that I can't play Zero-K on the minimal settings, even though I could play those previously-mentioned games just fine, is not only upsetting, but insulting. Barring an update that'll make Zero-K more compatable with older PCs like mine (and I'm desperately hoping that the devs will work on such an update), perhaps I'll try this game again in 5-10 years, assuming that I live long enough, and that I'm forced to replace my current PC with a newer one due to it dying of old age.
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As far as I know the problem is all engine-side, and my understanding is that the engine devs are currently in the process of making the engine less compatible with old hardware/software in an effort to make it compatible with newer things. If that is in fact the case then you're probably out of luck. Sorry :| (As an aside, I'm not familiar with the other games on that list, but I expect that World of Tanks' engine is fairly stripped down to keep the game lean and mean, and SCII's engine dates to last decade AFAIK. In any case, maintaining compatibility with quite old systems while working with the features of newer systems isn't an easy task.)
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Well, you get what you pay for. When you pay for games you are partially paying for teams of developers to work countless boring hours on compatibility with old hardware. When a game involves no payment there are many fewer developers willing to chase the long tail of old hardware so instead you need to pay for some hardware. I don't see how you managed to work yourself into being insulted that you can't run ZK. Maybe your problem will be fixed, hokomoko is an engine dev and made a post indicating that either they will try or they known someone who will try.
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Also for Linux users, if Spring is missing some dynamic library and wrapper is used to launch Chobby then user will see silent failure behavior: wrapper won't tell the reason why spring launch was unsuccesful. Although it's expected that Linux users are in fact power users, over the last months I have seen many cases, where people could not understand the reason for inability to launch ZK, so this wrapper behavior needs change.
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For dynamic libraries, direct download or Steam version should include / install the missing deps. Steam itself installs some deps when started thee first time using e.g. quote:
gksudo apt-get install libsdl2-2.0-0
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As for the topic of this thread, typically drivers on Windows support directX much better than OpenGL. In Linux, OpenGL is the only one supported. So you may have a better experience with Linux Zero-K using old hardware than on Windows. I don't use Windows but this looks helpful: http://www.minecraftforum.net/forums/archive/legacy-support/1755447-how-to-fix-opengl-problems-in-ati-driversYou can also try googling for ati legacy opengl driver windows.
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A few years ago, author Neil Gaiman wrote a column with the premise that George R.R. Martin is not your bitch. Similarly, neither GoogleFrog nor Kloot or I have any obligation to make things work on any arbitrary hardware. As decent people we have some responsibility (legally it's very limited btw) to make sure our software doesn't harm the user maliciously. However, we are not a bunch of arses, we do fix reported issues as much as we are able. It's a bit sad that even if you could raise the funds to buy a dev an ATI machine, it's highly probable no one would want it since it will just be a waste of space most of the time. (I need to buy a new laptop, may go for ATI against better judgement, no promises though). Last, I take the fact that you mention Zero-K and all those other games in the same sentence as quite the compliment, even if in many aspects it's very inaccurate.
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Sorry guys. I'm just very disappointed and frustrated that I'm not able to play this neat-looking game at all, especially since I've been so hyped about playing it after watching several videos about it on YouTube. I mean, you essentially play as a single faction (unlike, say, Command & Conquer, StarCraft, Total Annihilation, or Supreme Commander), but are given so many options to branch out (thanks to being able to build an overwhelming variety of units and structures from a wide variety of factories or constructors) that your playstyle is probably not going to be all that predictable compared to having a restricted build list like in most other rts games. By the way, while I do understand that, as devs who are essentially developing this game in their own free time, and without necessarily being payed for it (aside from donations), progress may be quite slow, especially when a game's community is small. I know because I've visited countless other game communities, including those of other such open-sourced and free-to-play games like Warzone 2100, another rts game which I'm a long-time member and modder of. Granted, Warzone 2100 was released as a commercial product for PC and PlayStation in 1999, and became open-source in 2004, and granted, the original engine may be dated compared to Spring, and probably wouldn't run on my more advanced Windows 7 OS (as in more advanced compared to the OSes at the time of Warzone 2100's release), but thanks to the efforts of the Warzone 2100 community, it's received quite a few updates that might give Spring rts games in general a run for their money, including performance upgrades, and being made accessible for Mac and Linux users in addition to Windows users like me (and yes, I can play the game fine on my PC). (In fact, last I heard a couple years ago, the community was receiving quite a few new members, and even some nice new mods to go along with the game, including New Research System, WZ Mini: Scavenger Wars, and my own mod, Contingency, which draws inspiration from games like Total Annihilation and Supreme Commander.) Since I'm still eager to try Zero-K out for myself, I'll check back every now and then to see if any fixes will be posted that'll allow me to play this awesome-looking game on my PC, though I hope that I won't have to wait for long, as other games might catch my eye.
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Or maybe you'll get a "better" rig ;)
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By the way, if the Spring engine devs are aiming to focus more on optimizing high-end performance at the expense of making the engine less and less compatable with aging hardware and software, then this would be a troubling long-term development, as that would imply that they'll gradually exclude more and more potential players worldwide (especially in less-developed nations like Russia, China, Brazil, and Mexico to name a few, and eventually the various African nations once they have some decent internet infrastructure set up, which I probably shouldn't expect for at least a decade) all for the narrow-minded sake of catering to a select few elite gamers who have the money and resources needed to support their cutting-edge gaming PC machines. Such a policy seems very bad for PR and community support for both the Spring engine and various games based off of it (I heard that Evolution is currently struggling in the PR side of things) in the long-term (and thus bad for business if this wasn't free-to-play), and is just asking for concerned people to attempt to push for a fork of the Spring engine (It's open-source, right?) that'll cater to a broader audience of prospective players, like what happened with Warzone 2100.
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Did you ever manage to update your drivers?
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quote: without necessarily being payed for it (aside from donations) |
ZK donations were never used to pay devs.
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